react-nodegui
JUCE
react-nodegui | JUCE | |
---|---|---|
8 | 105 | |
6,169 | 6,116 | |
0.1% | 1.3% | |
3.4 | 9.5 | |
6 months ago | about 18 hours ago | |
TypeScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-nodegui
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[AskJS] Are there any Electron alternatives that uses less recourses?
In fact, there's a version with a React wrapper, pretty much similar to React Native
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Windows App
If you are strictly looking to make a desktop app, I would suggest looking at https://react.nodegui.org/ it is really easy to use and develop.
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Ask HN: Why aren't there any real alternatives to Electron?
I have to use Discord and Element on a regular basis (which both use Electron). They both use an unreasonable amount of RAM, and I feel this even more as my laptop is quite old and has 4GB of RAM.
I keep looking for alternatives to Electron, which wouldn't require such heavy resources to run, but my searches always seem to come up short. There are a number of solutions that are either dead or are not ready for production yet, such as React NodeGUI[0], Proton Native[1] or react-native-desktop-qt[2].
There's react-native-windows, but I'm not running Windows, and even if that did gain Linux compatibility it seems that they're quite focused on Microsoft-owned platforms.
Is "just stick Chromium into all your apps" seriously the best we can do as an industry? It's resource-inefficient to high heaven, not to mention that it's slow and doesn't integrate with the native platform styles at all. As a JavaScript developer, I'm quite surprised this is the best there is for cross-platform JavaScript development.
[0]: https://github.com/nodegui/react-nodegui
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9 Ways You Can Use React Today in 2022
React NodeGUI is slowly gaining popularity for bringing react directly to the desktop development experience, powered by Qt5.
- How do you create a cross-platform GUI without using Electron?
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Qt Vs react native for desktop apps?
Also, for React desktop apps, have a look on React NodeGUI, you will notice Qt ๐
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Announcing Svelte NodeGUI, a lightweight Electron alternative with native UI, based on Node.js!
On the React and Vue github repos the README contains this disclaimer:
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NodeGUI React Component by Component
I was going to name this piece by piece or the building blocks of, but I want that sweet, sweet SEO. In my last post I kind of brushed on NodeGUI and one of the negatives I listed was it was a bit light on examples so I since decided to remedy that by contributing to the project here and here thus far. I also got involved with the Vue version of NodeGUI, itโs not as polished or production ready as the react one yet but I hope to help with that.
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think theyโre possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
What are some alternatives?
awesome-electron-alternatives - A curated list of awesome Electron alternatives.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
pywebview - Build GUI for your Python program with JavaScript, HTML, and CSS
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
svelte-nodegui - Build performant, native and cross-platform desktop applications with native Svelte + powerful CSS-like styling.๐
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
MudBlazor - Blazor Component Library based on Material design with an emphasis on ease of use. Mainly written in C# with Javascript kept to a bare minimum it empowers .NET developers to easily debug it if needed.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
audiogridder - DSP servers using general purpose computers and networks
graffiti - HTML/CSS engine for node.js and deno.
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.