quill
nannou
quill | nannou | |
---|---|---|
62 | 66 | |
41,293 | 5,829 | |
6.2% | 1.0% | |
9.5 | 7.4 | |
4 days ago | 15 days ago | |
TypeScript | Rust | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quill
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Release Radar · April 2024 Edition: Major updates from the open source community
Speaking of text, here's another one for you. Quill is a rich text editor also built for compatibility and extensibility. The latest version prevents mistakenly overriding theme default toolbar settings, and Quill is now a valid ESM package for better ecosystem. There's nested Quill support, improved spelling support, and improved support for pasting from Google Docs and Microsoft Word. Check out all the changes on the Slab website.
- FLaNK AI-April 22, 2024
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Quill – Your powerful rich text editor
Ontop of that this [issue](https://github.com/quilljs/quill/issues/3806) exists - which forces us to upgrade once primeNg lets us. Anyone knows a good alternative? I am done with quill and would love to use something more stable.
- Quill: Open-source, powerful rich text editor in JavaScript
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WYSIWYG editor for a new Rails project
I started with Quill... wound up hitting lots of challenges. There are bugs/issues like, "don't add extra margin or it will be converted to extra spaces." I also struggled to embed Quill into an HTML form element, which I though would be easy.
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Any FOSS to make HTML websites for self-hosting?
Fair enough. Look maybe into more of a utility like Quill? https://quilljs.com/
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You don't need a CRDT to build a collaborative experience
I agree. Yes, you can. Quill is the example here.
Actually, back in 2015 when we started prototyping CKEditor 5, we started with this approach as well. Our goal from the beginning was to combine real-time editing capabilities with an engine capable of storing and rendering complex rich-text structures (nested tables, complex nested lists, other rich widgets, etc.). We quickly realized that a linear structure is going to be a huge bottleneck. In the end, if you want to represent trees, storing them as a linear structure is counterproductive.
So, we went for a tree model. That got many things in the engine an order of magnitude harder (OT being one). But I choose to encapsulate this complexity in the model rather than make it leak to particular plugins.
In fact, from what I remember, https://github.com/quilljs/quill/issues/117 (e.g. https://github.com/quilljs/quill/issues/117#issuecomment-644...) is a good example of issues that we avoided.
I also talked to companies that built their platforms on top of Quill. One of them ended up gluing together countless Quill instances to power their editor and overcome the limitations of the linear data model but is now looking for a way to rebuild their editor from scratch due to the issues (performance, complexity, stability).
So, yes. You can implement a rich-text editor based on a linear model. But it has its immediate limitations that you need to take into consideration.
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Which Rich Text Editor to use ?
I've always used Quill and always satisfied with it. It can be adapted to React Native as well. Despite the most popular RTE is Draft js it has some limitations on mobile.
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I need help with creating simple text editor
NgPrime has this editor if you’re using it already for components. Or Quil could work
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Good Markdown Editor for SvelteKit?
Quill
nannou
- VVVV – A Hybrid Visual/Textual Development Environment
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Can someone help me with ownership and borrowing?
Another idea would be to do something with Nannou, it's pretty straightforward to get some visually pleasing results and I find these Processing/P5 inspired creative coding libraries allow for a lot of exploration and expression. The Coding Train is a YouTube channel which has dozens of these kinds of projects, translating them into Rust certainly is good exercise.
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Hey Rustaceans! Got a question? Ask here (23/2023)!
Assuming you’re talking about https://nannou.cc they advertise a slack, a matrix, and a github org.
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Looking for lib recommendations for developing ui tool
Never used this, no idea If it's what you want, but maybe https://nannou.cc/?
- “Creative Coding” libraries for A/VFX in Rust, a.l.a. Cinder for C++ or Processing for Java?
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A simple 2d graphic library
https://nannou.cc/ may be worth checking out.
- Nannou- a creative coding framework for Rust. .It is a library that aims to make it easy for artists to express themselves with simple, fast, reliable code.
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Nannou – An open-source creative-coding framework for Rust
"creative coding" usually refers to a framework where a developer/artist can code up nice things quickly
for example https://github.com/nannou-org/nannou/blob/master/examples/dr...
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[Media] Genetic algorithm simulation - Smart rockets (code link in comments)
I've exported individual frames using this mechanism, I've never tried gif encoding before but seems like there's support for it,
What are some alternatives?
Draft.js - A React framework for building text editors.
rust-skia - Rust Bindings for the Skia Graphics Library
Editor.js - A block-style editor with clean JSON output
macroquad - Cross-platform game engine in Rust.
slate - A completely customizable framework for building rich text editors. (Currently in beta.)
racket - The Racket repository
tiptap - The headless rich text editor framework for web artisans.
wgpu - Cross-platform, safe, pure-rust graphics api.
TinyMCE - The world's #1 JavaScript library for rich text editing. Available for React, Vue and Angular
simple-game - A personal collection of windowing/graphics/game code to get started quickly on games and graphical applications
ProseMirror - The ProseMirror WYSIWYM editor
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.