purescript-native
Tailwind CSS
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purescript-native | Tailwind CSS | |
---|---|---|
7 | 1,280 | |
621 | 78,370 | |
- | 2.3% | |
0.0 | 9.4 | |
about 1 year ago | 4 days ago | |
Haskell | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
purescript-native
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Building Mystery Mansion Madness without a UI Framework
Before 2012, all of my websites were made using HTML, CSS and a sprinkling of JS. Then, I went all-in on AngularJS, followed by React. I started using Typescript and then PureScript and learned more frameworks like Halogen and Concur. I even wrote my own UI framework called purescript-deku.
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Memory cycles in eager languages without mutability?
PureScript native back-ends manage memory by reference counting too https://github.com/andyarvanitis/purescript-native/blob/cpp/README-cpp.md
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Incrementally Adopting PureScript in a JavaScript Web Application
I hope you get a chance to try PureScript out in your JS projects! For more learning resources, you can check out PureScript website.
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Transpiling a large PureScript codebase into Haskell, part 1: The pipeline
Did you look into purescript-native, the purescript-to-c++ transpiler? Just curious what your reasons were to avoid that option.
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Which one of Purescript, Elm and Reason is most suited for teaching a project-based FP course?
Typeclasses are the big one I'd say. User defined operators are missing. Direct foreign function access is missing as well - for js stuff you have to communicate through "ports", you can't call js functions striaght from elm code. Also its not a general purpose language, you can't write a commandline tool with it or compile it to native code.
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Embedded programming for the functionally-inclined programmer?
Another I thought of: Purescript (a haskell-like language that compiles to Javascript) has a native backend that compiles to either C++ or Go.
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Recommendation for a lightweight FP language for dockerized REST APIs?
Purescript. A Haskell like language that is translate to Javascript. You can run it in NodeJS. There is also native versions that translate to Go or C++.
Tailwind CSS
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Building an Email Assistant Application with Burr
You can use any frontend framework you want — react-based tooling, however, has a natural advantage as it models everything as a function of state, which can map 1:1 with the concept in Burr. In the demo app we use react, react-query, and tailwind, but we’ll be skipping over this largely (it is not central to the purpose of the post).
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Shared Data-Layer Setup For Micro Frontend Application with Nx Workspace
Tailwind CSS: A utility-first CSS framework for rapidly building custom designs.
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Preline UI + Gowebly CLI = ❤️
First, you need to make sure that you have a working Tailwind CSS project…
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Customer service pages for e-commerce built with Tailwind CSS
Tailwind CSS
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The best testing strategies for frontends
With better CSS approaches like TailwindCSS and Vanilla Extract (which we're heavily using) it's much easier to maintain the UI and make sure it doesn't change unexpectedly. No more conflicting CSS classes, much less CSS specificity issues and much less CSS code in general.
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ChatCrafters - Chat with AI powered personas
This app was built with Svelte Kit, Tailwind CSS, and many other technologies. For a full rundown, please visit the GitHub repository
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Mojo CSS vs. Tailwind: Choosing the best CSS framework
Unlike Tailwind, which has over 77,000 stars on GitHub, Mojo CSS has about 200 stars on GitHub. But the Mojo CSS documentation is fairly good and you can find most of the information you’ll need there.
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Collab Lab #66 Recap
JavaScript React Flowbite Tailwind Firebase - Auth, Database, and Hosting Vite
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Show HN: Brutalisthackernews.com – A HN reader inspired by brutalist web design
- Performance is a feature.
Another common interpretation of brutalism is aesthetic, reacting to overly complicated user interfaces by creating simpler, more direct ones. Tailwind CSS (https://tailwindcss.com), one of today's most popular CSS libraries, promotes this approach in its component examples. There's also a neat library I've seen recently called "Neobrutalism Components" for React that I like (https://neobrutalism-components.vercel.app), providing components with a similar look and feel to Gumroad. This might more accurately be called 'Neo-Brutalism,' as noted in the comments.
A more engineering-centric interpretation of Brutalism focuses on form, structure, and efficiency, drawing significantly from brutalist architecture principles. Apart from the user interface itself, most mobile, desktop, and web applications are extremely bloated and often perform worse than sites from 10 years ago did. While one HTML file might be "less brutalist" than the original HN site, it is substantially more brutalist than any HN mobile app in existence, and offers nearly identical functionality.
A broader interpretation of brutalism, which could be termed 'Meta-Brutalism,' is embodied in the overall experience on this site through UX flows. Yes, in the strictest sense, the original HN site is more Brutalist in many ways, but it only shows 30 articles at a time and does not function as a PWA. For this site, the experience of reading 10 stories is arguably less brutalist, but for quickly browsing through several pages and skimming articles (which is how I read HN) it is a lot faster, and in my opinion, more Brutalist.
My primary inspiration was addressing software and tool bloat in UIs rather than strictly adhering to every principle set forth by David Bryant Copeland. I don't find it convincing that this site "isn't brutalist" compared to really any other experience apart from the Main HN site, and I would argue the overall experience is more brutalist in its performance and scrolling behavior.
As a side note: I generally don't like Brutalist architecture that much although I believe it is unfairly maligned. I visited the Salk Institute once and enjoyed it though (https://www.archdaily.com/61288/ad-classics-salk-institute-l...).
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Ask HN: Who is hiring? (April 2024)
- Staff Software Engineer ($275k/yr): https://tailwindcss.com/careers/staff-software-engineer
We're small, independent, and profitable, with a team of just 6 people doing millions in revenue, and growing sustainably every year. You'd work directly with the founders on open-source software used by millions of people.
If you like the idea of working on a small team that cares about craft and isn't trying to achieve VC scale, I think this is a pretty awesome place to do your best work.
What are some alternatives?
AtomVM - Tiny Erlang VM
flowbite - Open-source UI component library and front-end development framework based on Tailwind CSS
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language
antd - An enterprise-class UI design language and React UI library
cpp_functional_programming - List of materials about functional programming in C++
unocss - The instant on-demand atomic CSS engine.
purescript-concur-react - Concur UI Framework for Purescript
windicss - Next generation utility-first CSS framework.
purescript-emo8 - 🍠 A functional 2D game engine that can create emoji games.
emotion - 👩🎤 CSS-in-JS library designed for high performance style composition
React - The library for web and native user interfaces.
Material UI - Ready-to-use foundational React components, free forever. It includes Material UI, which implements Google's Material Design.