project-loom-c5m
project-loom-comparison
project-loom-c5m | project-loom-comparison | |
---|---|---|
16 | 5 | |
350 | 64 | |
- | - | |
0.0 | 3.9 | |
about 2 years ago | about 2 years ago | |
Java | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
project-loom-c5m
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Java 21: The Nice, the Meh, and the Momentous
It is not. Blocking IO (with some exceptions mentioned in the JEP) will automatically be translated by the runtime into non-blocking IO when it occurs on virtual threads, and no OS threads will be blocked. You can have a million threads blocking on a million sockets (obviously without creating a million OS threads): https://github.com/ebarlas/project-loom-c5m
You can't do that with thread pools. You could achieve that scalability with async code, but then observability tools will not be able to track the IO operations and who initiated them, but with virtual threads you'll see exactly what business operation is doing what IO and why.
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Don’t call it a comeback: Why Java is still champ
That might change in JDK 21 (with virtual threads). See this https://github.com/ebarlas/project-loom-c5m . It achieve 5 million persistent connections (again depends on the server capacity and kernal tuning) using normal simple blocking code (https://github.com/ebarlas/project-loom-c5m/blob/main/src/main/java/loomtest/EchoServer.java) . It's a far better better programming model compared to JS async/await.
- Project loom + valhalla + graalvm = Java on steroids
- Distilling the Real Cost of Production Garbage Collectors
- Achieving 5M persistent connections with Project Loom virtual threads
- Experiment to achieve 5M persistent connections with Project Loom (Java)
- What is the current state of the art for efficiently handling blocking requests in Java/Spring?
project-loom-comparison
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Show HN: I finished v5 of a JVM framework I've spent spent half a decade making
Nothing to do with the project, but I read through it, so...
1. It's built natively on Jetty - very tight integration, not just some libs running in a Jetty container.
2. Web is inherently Request/Response - all of this can be handled with dramatically less resource requirements using Virtual Threads. Web is sort of the absolutely-best-use-case for Virtual Threads where as a Game Engine would be the opposite of that (one critical rendering thread and MAYBE a few extra long-lived threads for processing physics, audio, etc.)
3. I haven't tried debugging a Loom project but it's been in incubation for just under 100 years so I have to imagine this has been figured out.
4. About twice the throughput and 1/2 the latency of full OS threads - https://github.com/ebarlas/project-loom-comparison
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What the Heck Is Project Loom for Java?
An interesting benchmark using ApacheBench on GitHub by Elliot Barlas
- Project Loom Comparison: benchmarking Java virtual threads
- Project Loom preview ships in JDK 19
- Experiment to achieve 5M persistent connections with Project Loom (Java)
What are some alternatives?
jvm-tail-recursion - Optimizer library for tail recursive calls in Java bytecode
greenlet - Lightweight in-process concurrent programming
remove-recursion-inspection - Intellij IDEA inspection for automatic recursion detection and removal
JDK - JDK main-line development https://openjdk.org/projects/jdk
remove-recursion-insp
Reactive Streams - Reactive Streams Specification for the JVM
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
qbicc - Experimental static compiler for Java programs.
loom-benchmark
Jooby - The modular web framework for Java and Kotlin