PrimeFaces VS Minestom

Compare PrimeFaces vs Minestom and see what are their differences.

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PrimeFaces Minestom
16 31
1,734 2,095
1.6% 2.9%
9.9 9.4
2 days ago 8 days ago
Java Java
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

PrimeFaces

Posts with mentions or reviews of PrimeFaces. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-12.
  • Shadcn: Beautifully designed components that you can copy-paste into your apps
    15 projects | news.ycombinator.com | 12 Jan 2024
    > I use Quasar and Vue. This is my hammer for all nails, no matter the size of the nail.

    Vue is great, especially with their Composition API (https://vuejs.org/guide/extras/composition-api-faq.html#why-...) and something like Pinia for state management, without the hassles of something like Redux: https://pinia.vuejs.org/

    As for components, I really liked the idea behind PrimeVue/PrimeReact/PrimeNG/PrimeFaces (https://www.primefaces.org/) because I'm not aware of any other attempts of creating components that actually work similarly across different frameworks/libraries and it's really good because your skills carry over pretty well if you ever find yourself exploring a slightly different stack.

    For what it's worth, the components also work decently (there's a whole list https://primevue.org/autocomplete/) and look okay (with various themes available, https://primevue.org/theming/), plus you can get examples (https://blocks.primevue.org/). Oh yeah, they also have their CSS utilities (a bit like Tailwind, https://primeflex.org/installation) and icons (https://primevue.org/icons).

    I actually look forwards to the day where most of these concerns are less of an artisanal craft but rather a set of boring and well known things that just work well for quickly putting together a CRUD or whatever you need.

    That said, I also explored VueRequest for handling network requests a bit more easily (https://www.attojs.org/guide/gettingStarted.html) and VueUse for stuff like LocalStorage (https://vueuse.org/guide/) and while it doesn't feel like I'm building a crappy alternative to Vuex and the complexity is reasonably manageable and the usability present, occasionally it all still feels a bit annoying to deal with - reactivity, ways to shuffle around data that I get from the back end, props, various bugs... so it's not all good, but still less complex than some of the things I've seen with React or Angular.

  • A design system for the federal government
    12 projects | news.ycombinator.com | 10 Sep 2023
  • PrimeFaces v13.0.0 Released
    2 projects | dev.to | 24 Jul 2023
    Visit the changelog for the complete list of changes.
  • Any good Java frontend and backend frameworks?
    1 project | /r/webdev | 19 Jun 2023
    Used this years ago for JSF apps https://www.primefaces.org/ I know they've kept it updated for current angular/react/vue JS front ends, but I've never used those. Might be worth a look.
  • Primefaces responsive table not working
    1 project | /r/Frontend | 29 May 2023
    It might be related to this
  • What do you prefer to use for frontend?
    1 project | /r/learnjava | 28 May 2023
    PrimeFaces (PrimeFaces official page has implementations for Angular, React and Vue)
  • Rules for developers to design beautiful UIs without a designer
    1 project | news.ycombinator.com | 12 Apr 2023
    > I'd like to hear any strategy one has to deal with that. I have taken up Figma and Sketch so I can meet them "where they are" but still, plenty of disagreements can happen.

    One option would be to use a premade design system or a component library/framework that gives you a consistent look and feel, most of those design decisions having a good enough baseline. Then just add a color theme and some branding on top of it and call it a day. It will also increase your development velocity and save you from some pixel pushing.

    For an example of this, consider PrimeFaces: https://www.primefaces.org/

    They have working components that are good enough (and support multiple themes, if need be), their own icon solution and also a CSS utility library, including stuff like layouts. For most projects it'll be enough to create something that works and looks okay.

  • HTML with Superpowers: An Introduction to Web Components
    5 projects | news.ycombinator.com | 10 Jan 2023
    > A UI library for React, Vue, Svelte, Solid, whatever... Imagine being able to have a component library that works with any of them (or none of them).

    That seems to be a worthy goal, but I don't see that being usable in prod projects, at least not in the near future.

    The closest I've seen is something like PrimeFaces, which has components for Angular, React and Vue, which is the majority of projects I've seen out there: https://www.primefaces.org (I've also used the Java JSF variety, it was... sometimes problematic)

    If you need something that works the same (or as close as you can get) across multiple front end frameworks/libraries, while still having most of the components you could possibly want, I don't think there are many other options out there.

    For example:

    - Angular calendar: https://www.primefaces.org/primeng/calendar

    - React calendar: https://www.primefaces.org/primereact/calendar/

    - Vue calendar: https://www.primefaces.org/primevue/calendar

  • What's the most extensive UI kit?
    1 project | /r/webdev | 24 Nov 2022
    I liked Prime ( https://www.primefaces.org/ )
  • ¿Qué tecnologías usarían para crear una web app de gestión?
    6 projects | /r/programacion | 16 Nov 2022

Minestom

Posts with mentions or reviews of Minestom. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-02.
  • A guide to setting up a cloud server network
    4 projects | /r/admincraft | 2 Mar 2023
    - What server software or framework to use. Ideally, if you dont need too much vanilla features (world generation, all mobs & items implemented, etc), I'd use something lightweight that is not based off of the vanilla server software. There are a few projects like this on github, including: https://github.com/Minestom/Minestom , https://github.com/feather-rs/feather , https://github.com/KryptonMC/Krypton , https://github.com/df-mc/dragonfly (bedrock). Which one you use will probably depend mostly on your preference. - You will need a way to store data separate from the servers. A database like postgres should work. There are a lot of different databases tho!
  • Software that should be FOSS
    2 projects | /r/opensource | 22 Feb 2023
    Even if performance is your worry, Minestom is an open-source barebones reimplementation of the minecraft server. With this, you can make extremelly custom things and let people connect using the default vanilla client. Of coruse, you can pair this with a mod if you want to.
  • What software would I need
    2 projects | /r/admincraft | 20 Dec 2022
    Depends on what you're doing on said server. If it doesn't require vanilla mechanics then Minestom might suit the job well. Other than that, I'd recommend Paper, Purpur or Pufferfish.
  • how hypixel works ?
    2 projects | /r/Minecraft | 11 Jul 2022
    It's unlikely to achieve have such performance and feature using Paper/Bukkit/Spigot or the one provided by Mojang. If you want to write your own server-side software, you could use Minestom.
  • Building a custom minecraft server
    5 projects | /r/admincraft | 14 May 2022
  • Help! Minecraft School club suddenly got big...
    1 project | /r/Minecraft | 10 May 2022
    This is quite a difficult questions because it depends on which type of Minecraft is currently being used (java, bedrock, education). The hardware available for the server as well as the ages of the students. Normal Minecraft servers are notoriously single threaded which makes it hard to host a server for 75 without good hardware. You could look into a project called minestom which is a nice library for making a multi threaded server, but it would require the students to program the server themselves. Which definitely could be fun and educational, but isn't doable with younger students
  • Multi-core work load distribution hard
    1 project | /r/ScrapMechanic | 9 May 2022
    It is called Minestom. Its not done, but here is the website and discord. If you check out the showcase channel in the discord you'll see some pretty cool stuff they've made with the current program.
  • Lemásoltam az r/place-et a Minecraftban
    3 projects | /r/hungary | 19 Apr 2022
  • I want to stress test a 1.18 server (simulating players behaviour).
    3 projects | /r/admincraft | 13 Mar 2022
    Im experimenting with Minestom and I want to make some crazy stress tests (1k users).
  • Setting up Minecraft hosting for 300+ players
    5 projects | /r/admincraft | 18 Jan 2022
    Also to add to this, if you don't need full vanilla functionality and are more focus on higher player count than something slightly more experimental but more performant might be your best bet like GlowstoneMC (glowstone supports paper plugins) or Minestrom

What are some alternatives?

When comparing PrimeFaces and Minestom you can also consider the following projects:

Vaadin - Vaadin 6, 7, 8 is a Java framework for modern Java web applications.

Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

Spring Boot - Spring Boot

DecompilerMC - This repository allows you to decompile any minecraft version that was published after 19w36a without any 3rd party mappings, you just need to execute the script or the executable (see releases)! Thanks mojang to have published proguard mappings

ZK - ZK is a highly productive Java framework for building amazing enterprise web and mobile applications

C2ME-fabric - A Fabric mod designed to improve the chunk performance of Minecraft.

Apache Wicket - Apache Wicket - Component-based Java web framework

Mockneat - MockNeat - the modern faker lib.

jwt - Java Web Toolkit

Purpur - Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.

Spring - Spring Framework

Starlight - Rewrites the light engine to fix lighting performance and lighting errors