pothos
deno
pothos | deno | |
---|---|---|
24 | 448 | |
2,244 | 92,975 | |
- | 0.3% | |
9.2 | 9.9 | |
5 days ago | 5 days ago | |
TypeScript | Rust | |
ISC License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pothos
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When Do You Use Global Types in Your Project?
A project I maintain Pothos uses a global namespace with a bunch of interfaces to allow plugins to extend interfaces defined in core or other plugins. This allows plugins to add new options and methods to objects and classes without the other packages needing to know anything about them.
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Full-Stack GraphQL-APIs in TypeScript without codegen
I noticed this being shared around on Twitter the other day - pretty handy, as I'm currently trying to architect a similar experience for my job using Pathos and graphql-codegen.
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Ask HN: What would be your stack if you are building an MVP today?
- tRPC
But I'd likely throw out Clerk a cheaper option:
- Supertokens, and also since Supertokens is easy (lots of enthusiastic reports about it), has a managed solution (which is cheaper than the alternatives), is secure and scalable (rotating refresh tokens with JWTs), open source, has magic links, and the architecture of Supertokens would allow me to simply and quickly eject to self-hosting it if/when I'd eventually need to (if the app ever reaches mass-market scale).
And I might throw out tRPC for the equivalent GraphQL experience (esp. if business strategy dictates I need a 3rd party API):
- GQty.dev on the client, for inferred queries/mutations. For rapid dev speed. Simple code example: https://gqty.dev/docs/intro Then move to URQL or Relay at scale, or just skip GQty and go with URQL from the start (if scalability trumps dev speed).
- Pothos http://pothos-graphql.dev on the server, for auto building the schema from your TS code (aka. code-first). Better than Nexus (e.g. Max Stoiber moved from Nexus to Pothos on his Bedrock starter template because Pothos is best in class: https://bedrock.mxstbr.com/tools/pothos/ ).
And I might throw out NextJS (Webpack) for the equivalent experience in Vite:
- vite-plugin-ssr, since both architectural control (libraries > frameworks) and Vite rocks. I'd likely then have to make solito-vite https://github.com/nandorojo/solito/discussions/157 to have a unified navigation between React Native and Web, but Solito is allegely tiny, so recreating it should be doable.
(If doing all of these replacements, maybe starting from scratch would be easier than modifying create-universal-app ... That said, I think if someone made a starter repo with the above choices it would be a real killer!)
Then I'd also likely use:
- Vercel (and try their Edge Functions, for a serverless sweet v8 isolates experience without slow cold starts), or maybe Cloudflare Workers (cheaper, slightly more hassle?) for hosting.
- Planetscale or Supabase for the DB. (Not brave enough to try EdgeDB or SurrealDB just yet, though EdgeDB is close..) Unless I had a specific use case where a more specialized/optimized DB would make sense.
This stack should stick even post-MVP, as it's not only optimized for a solo developer but for scalability.
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Real World Rust Backend For Web APIs (GraphQL / REST)
Have you used Pothos? It's a way to make GraphQL schemas in TypeScript, in a type-safe way. So the creator of Prisma Client Rust is thinking about making a Pothos-style API based on the t builder pattern:
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What to use with Apollo Server v4 to achieve type-safety?
I would recommend Pothos (https://pothos-graphql.dev/) as a more modern alternative to typegraphql or nexus.
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Apollo Layoffs
Depends on language, I've build GraphQL servers in a few, though mostly JavaScript and Python. For Python I used to use Graphene, these days I use Strawberry.
For JavaScript, I originally used graphql-js and express-graphql, as these were the original libraries and I was a literal day 1 adopter. All the libraries are essentially just wrappers around graphql-js, so it's still viable to use directly. But for schema-building I now use Pothos (https://pothos-graphql.dev/), I'd probably use graphql-helix as the http layer (https://github.com/contra/graphql-helix).
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Achieving end-to-end type safety in a modern JS GraphQL stack
Pothos is a breeze of fresh air when it comes to building GraphQL APIs. It is a library that lets you write code-first GraphQL APIs with an emphasis on pluggability and type safety. And it has an awesome Prisma integration! (I am genuinely excited about this one, it makes my life so much easier.)
- Pothos – Convert TypeScript to GraphQL Schema
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How to Build a Type-safe GraphQL API using Pothos and Kysely
In today's article we are going to create a GraphQL api using the Koa framework together with the GraphQL Yoga library and Pothos. In addition, we will use Kysely, which is a query builder entirely written in TypeScript.
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Extreme Explorations of TypeScript's Type System
If you're a GraphQL developer, Pothos is the best example - all your user-defined types just fits in it like a glove 99% of the time. It definitely makes the most use of TS generics.
https://pothos-graphql.dev/
(I'm a bit sleepy, so this is the main one I can think of at the moment that I really enjoy using.)
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
nexus - Code-First, Type-Safe, GraphQL Schema Construction
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
graphql-upload - Middleware and an Upload scalar to add support for GraphQL multipart requests (file uploads via queries and mutations) to various Node.js GraphQL servers.
typescript-language-server - TypeScript & JavaScript Language Server
TypeGraphQL - Create GraphQL schema and resolvers with TypeScript, using classes and decorators!
pnpm - Fast, disk space efficient package manager
graphql-ws - Coherent, zero-dependency, lazy, simple, GraphQL over WebSocket Protocol compliant server and client.
esbuild - An extremely fast bundler for the web
graphql-helix - A highly evolved GraphQL HTTP Server 🧬
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
gqtx - Code-first Typescript GraphQL Server without codegen or metaprogramming
Koa - Expressive middleware for node.js using ES2017 async functions