nand2tetris
component-model
nand2tetris | component-model | |
---|---|---|
9 | 33 | |
0 | 848 | |
- | 5.5% | |
2.4 | 8.2 | |
11 months ago | 6 days ago | |
Assembly | Python | |
- | GNU General Public License v3.0 or later |
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nand2tetris
- From Nand to Tetris: Building a Modern Computer from First Principles
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Filling gaps from a non-CS background
It sounds you are asking about CS fundamentals. I recommend https://www.nand2tetris.org/
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16-year-old Looking For Guidance
A few resources which you may want to check out, in roughly increasing order of difficulty:
- Free Code Camp: https://www.freecodecamp.org/
- CS50: https://cs50.harvard.edu/x/2023/
- How to Design Programs (HTDP): https://htdp.org/
- Nand2Tetris: https://www.nand2tetris.org/
These are geared towards making you a better programmer in general, though it won't necessarily bring you closer to an AI/ML career.
Also, math is pretty important if you want to get into AI and similar things. Even otherwise math is important; don't listen to people who say you can get by without the math! So, try to get a head start on probability, calculus, linear algebra etc.
Good luck!
Gosh, I'm embarrassed about what I was up to when I was 16.
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I am confuddled
it may also help to see exactly how these numbers we've represented using circuitry are used by a computer. if you want a hands on approach, the projects in this book are the best intro to the inner workings of a computer i know of. this channel is also good: https://www.youtube.com/watch?v=wvJc9CZcvBc
- Next steps for learning after finishing the game
- Par où commencer le bas niveau ? (Programmation)
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The Worlds First FPGA N64
Diligent makes several boards for three educational market, prices in the sub-$200 range. (And the devices are small enough they can be used with the no-cost version of the AMD/Xilinx toolchain.)
https://digilent.com/shop/fpga-boards/development-boards/int...
For online courses, I've heard good things about Nand2Tetris but have not tried it myself.
https://www.nand2tetris.org/
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How to start from scratch.. legit base zero
I've also been through the nand2tetris course as well with the accompanying textbook, and it will make you learn how a computer works from the ground up. You will need to learn some programming language before completing the second half of the course, though.
- Reaching the Unix Philosophy's Logical Extreme with WebAssembly
component-model
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Tree-shaking, the horticulturally misguided algorithm
I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.
At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.
I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.
[1] https://github.com/WebAssembly/component-model?tab=readme-ov...
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3D and 2D: Testing out my cross-platform graphics engine
Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.
To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.
IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.
On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?
[0]: https://github.com/WebAssembly/component-model/blob/main/des...
[1]: https://github.com/WebAssembly/component-model/blob/main/des...
[2]: https://tauri.app/
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Missing the Point of WebAssembly
While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...
WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.
Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...
It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.
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Steel – An embedded scheme interpreter in Rust
A. Sure, but it isn't sufficiently beneficial for the cost.
B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model
C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...
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Bring garbage collected programming languages efficiently to WebAssembly
AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:
- reference types: https://github.com/WebAssembly/reference-types/blob/master/p...
- interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...
- component model: https://github.com/WebAssembly/component-model
If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.
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Rust Is Surging Ahead in WebAssembly (For Now)
The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...
Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.
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Reaching the Unix Philosophy's Logical Extreme with WebAssembly
The WASM Component Model
https://github.com/WebAssembly/component-model
- WASI: WebAssembly System Interface
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Introducing - Wasmer Runtime 4.0
Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
- How WebAssembly Is Eating the Database
What are some alternatives?
Mister64 - wip
wit-bindgen - A language binding generator for WebAssembly interface types
WTFpga - 2 hour crash course in FPGAs
bartholomew - The Micro-CMS for WebAssembly and Spin
n2t-wasm - Emulator for the Hack CPU.
spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
find - URL & local first client side actions for the browser omnibox
wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten
icebreaker-workshop - iCEBreaker Workshop
spec - WebAssembly specification, reference interpreter, and test suite.
wasi-filesystem - Filesystem API for WASI
proposals - Tracking WebAssembly proposals