pony-tutorial
futhark
pony-tutorial | futhark | |
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5 | 52 | |
305 | 2,293 | |
1.6% | 1.8% | |
7.0 | 9.8 | |
3 days ago | 7 days ago | |
Markdown | Haskell | |
BSD 2-clause "Simplified" License | ISC License |
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pony-tutorial
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Is there a programming language that will blow my mind?
I don't think that there is a book written about Pony, but the tutorial and the list of patterns (WIP) are all you need to learn the language.
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Not well known programming languages with interesting features?
[Pony](https://tutorial.ponylang.io/): actors, reference capabilities, object capabilities.
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Today, Thanks to this sub Reddit. I discovered 3 awesome new languages....
Pony is a relatively young but interesting language with capabilities-security.
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Does such a language already exist ("Rust--")?
Well, depends on how you define ownership. Pony 's type system has reference capabilities which let you define who's allowed to do what to a reference and part of it sort of deals with ownership (along the lines of "this actor is allowed to do Y to the reference, other actors are allowed to do Z"). You can eg. have methods that return an isolated value that guarantees that there are no other references to that value, meaning it's automatically thread safe. You can also define things as vals which says that they are globally immutable, refs which give the current actor read/write capabilities but can't be shared with other actors
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Flix β Next-generation reliable, concise, functional-first programming language
The alternatives are:
- Division must be impure (because it can throw an exception)
- Division must be partial - i.e. return Option[Int].
Both seem worse compared to defining division by zero as zero. Coq, Lean, and Pony do the same. https://github.com/ponylang/pony-tutorial/blob/master/conten...
futhark
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What downsides exist to Futhark? Seems almost too good to be true?
Why Futhark? (futhark-lang.org)
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GPU Programming: When, Why and How?
There is no on-going work to support Metal apart from the work done by Miles. There's an old issue about it: https://github.com/diku-dk/futhark/issues/853#issuecomment-5...
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Is Parallel Programming Hard, and, If So, What Can You Do About It? v2023.06.11a
Functional programming can be a great way to handle parallel programming in a sane way. See the Futhark language [1], for example, that accepts high-level constructs like map and convert them to the appropriate machine code, either on the CPU or the GPU.
[1] https://futhark-lang.org/
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Is there a programming language that will blow my mind?
Futhark - use a functional language to program the gpu
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Does This Language Exist?
You might want to look into Futhark, although it's mainly designed for writing GPU code.
- Learn WebGPU
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Two-tier programming language
Futhark https://futhark-lang.org/
- Best book on writing an optimizing compiler (inlining, types, abstract interpretation)?
- Functional GPU programming: what are alternatives or generalizations of the idea of "number of cycles must be known at compile time"?
- APL: An Array Oriented Programming Language (2018)
What are some alternatives?
effekt - A research language with effect handlers and lightweight effect polymorphism
arrayfire-rust - Rust wrapper for ArrayFire
sixten - Functional programming with fewer indirections
dex-lang - Research language for array processing in the Haskell/ML family
cooltt - πTT
Halide - a language for fast, portable data-parallel computation
felix - The Felix Programming Language
julia - The Julia Programming Language
zz - πΊπ ZetZ a zymbolic verifier and tranzpiler to bare metal C
BQN - An APL-like programming language. Self-hosted!
io - Io programming language. Inspired by Self, Smalltalk and LISP.
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.