pokecrystal16
Pokémon Crystal mod that implements 16-bit IDs for the vanilla game (not relying on other mods' features) (by aaaaaa123456789)
universal-pokemon-randomizer
Public repository of source code for the Universal Pokemon Randomizer, edited to support the ROM hack Pokémon Gaia Version (by sphericalice)
pokecrystal16 | universal-pokemon-randomizer | |
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4 | 5 | |
43 | 5 | |
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0.0 | 0.0 | |
over 3 years ago | almost 5 years ago | |
Assembly | Java | |
- | GNU General Public License v3.0 only |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pokecrystal16
Posts with mentions or reviews of pokecrystal16.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-14.
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Bi-Weekly Questions Thread
article in question: https://github.com/aaaaaa123456789/pokecrystal16
by default, the structure of gen 2 only allows for 253 species of pokemon max. there is an engine which allows more than that (up to 65534 unique species IDs in theory, tho other issues mean it's much less in practice) but i have no idea if there are any completed romhacks using it.
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The new PC in Pokémon Polished Crystal (3.0.0.) is so beautiful to look at
Already has
universal-pokemon-randomizer
Posts with mentions or reviews of universal-pokemon-randomizer.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-21.
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Bi-Weekly Questions Thread
Gaia can be randomized with its own customized randomizer, and FireRed Randomizable 809 can be as well, with the best support in Brentspector’s branch of the UPR.
Gaia has a built-in randomizer; you can download via Github. In addition to u/LibertyJoel99's examples, Pokémon FireRed 898 Randomizer also features a randomizer and features up to Generation 8 Pokémon.
One exception is Gaia, as its creator made a fork of the UPR compatible with it.
I’ve been using this Gaia randomizer attempting a randomized nuzlocke run, but it seems to be having a few problems. I’ve checked the “no game breaking moves” box yet I have encountered Pokémon in the first areas with dragon rage or sonic boom. Also, for randomized starters, I’ve chosen Pokémon with two evolutions, yet sometimes starters it gives me only have one plus a mega evolution, so it seems to be counting those. Is there an updated/better randomizer out there for Gaia? Or is there some way I can edit the randomizer myself to fix this?
Link here.
What are some alternatives?
When comparing pokecrystal16 and universal-pokemon-randomizer you can also consider the following projects:
polishedcrystal - An upgrade to Pokémon Crystal. Brings features and content up to date, and adds some original content.
universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX
pokefirered - Decompilation of Pokémon FireRed/LeafGreen
pokeemerald - Decompilation of Pokémon Emerald
PokemonGameEditor - An all in one tool started in 2010 by Gamer2020 for hacking the Game Boy Advanced Pokemon games.
universal-pokemon-randomizer - Public repository of source code for the Universal Pokemon Randomizer
pokefirered - Disassembly of Pokémon Fire Red/Leaf Green
OWM-Qt - A Python GUI App for editing the Sprites of Pokemon GBA Games
pokecrystal16 vs polishedcrystal
universal-pokemon-randomizer vs universal-pokemon-randomizer-zx
pokecrystal16 vs universal-pokemon-randomizer-zx
universal-pokemon-randomizer vs pokefirered
pokecrystal16 vs pokeemerald
universal-pokemon-randomizer vs PokemonGameEditor
pokecrystal16 vs universal-pokemon-randomizer
universal-pokemon-randomizer vs pokefirered
universal-pokemon-randomizer vs universal-pokemon-randomizer
universal-pokemon-randomizer vs OWM-Qt