pemu VS FBNeo

Compare pemu vs FBNeo and see what are their differences.

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pemu FBNeo
11 27
431 209
- 1.9%
8.0 0.0
18 days ago 11 days ago
Assembly C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pemu

Posts with mentions or reviews of pemu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-13.

FBNeo

Posts with mentions or reviews of FBNeo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-22.
  • ArKOS system + Vertical Arcade (from original Linux and Games card
    1 project | /r/RG353V | 10 Jul 2023
  • My FBAneo collection doesn't appear in "Explore" section
    1 project | /r/RetroArch | 9 Jun 2023
    Manual Scan to make FBNeo playlist(s) using XML DAT option and select an XML DAT downloaded from here: https://github.com/libretro/FBNeo/tree/master/dats/
  • Anyway way to make two separate playlists with one core?
    1 project | /r/RetroArch | 15 Oct 2022
    Here you can download the dats
  • finalburn neo - updating romsets without redownloading?
    2 projects | /r/Roms | 22 Aug 2022
    You better learn to use ROM manager tools, I would recommend clrmamepro or romvault, you can generate the DAT files directly from the standalone version ( https://github.com/finalburnneo/FBNeo/releases ) by grabbing the nightly build, then go "Misc" -> "Generate dat file" -> "Generate all dats...", or you can download it from here: https://github.com/libretro/FBNeo/tree/master/dats
  • Installed Packages
    2 projects | /r/RetroPie | 12 Aug 2022
    pkg_origin="binary" pkg_date="2022-07-25T02:33:35-07:00" pkg_repo_type="git" pkg_repo_url="https://github.com/libretro/FBNeo.git" pkg_repo_branch="master" pkg_repo_commit="843db9ff776f9d2fc3801f990a4d73e86744595a" pkg_repo_date="2022-07-25T08:51:23+02:00" pkg_repo_extra=""
  • RetroArch Config Help
    1 project | /r/RetroArch | 7 Aug 2022
    There should be an "official" dat file from libretro somewhere, I always struggle to find it. There is also one for Fbneo
  • Run And Gun on PS3 Retroarch
    1 project | /r/RetroArch | 22 Jul 2022
    That's a konami GX game using konami's ROZ layer, your PS3 is probably running out of memory because of it. See https://github.com/libretro/FBNeo/issues/505 for more information about this issue.
  • Rom Management Woes
    1 project | /r/Roms | 13 Jul 2022
    To curate ROMs you will need also the DAT files (databases) from the curating groups, in order to scan, rebuild, verify and rename your sets\files: No-Intro: https://datomatic.no-intro.org/index.php?page=download&s=243 ReDump: http://redump.org/downloads/ TOSEC: https://www.tosecdev.org/downloads MAME: https://www.progettosnaps.net/dats/MAME/ FBNeo: https://github.com/libretro/FBNeo/tree/master/dats
  • RetroArch Android Help!
    1 project | /r/SBCGaming | 9 Feb 2022
    Does anyone know what I am doing wrong? I did not rename the files. I have tried manual scan in RetroArch with Arcade DAT file from https://github.com/libretro/FBNeo/tree/master/dats but that does not seem to help.
  • FBNeo rebuild
    1 project | /r/RetroArch | 4 Feb 2022
    Oops, you are right, fixed with https://github.com/libretro/FBNeo/commit/42869958bd1a7070e8812ba798473e28e28af7ee

What are some alternatives?

When comparing pemu and FBNeo you can also consider the following projects:

mame - MAME

mame2003-plus-libretro - Updated 2018 version of MAME (0.78) for libretro. with added game support plus many fixes and improvements

FBNeo - FinalBurn Neo - We are Team FBNeo.

fbalpha2012_cps1 - Final Burn Alpha 2012. Port of Final Burn Alpha to Libretro (0.2.97.24). Standalone core for Capcom CPS1.

neocd_libretro - Neo Geo CD emulator for libretro

fbalpha2012_cps2 - Final Burn Alpha 2012. Port of Final Burn Alpha to Libretro (0.2.97.24). Standalone core for Capcom CPS2.

RetroPie-Extra - A collection of unofficial scripts for adding more emulators/ports/games to RetroPie.

alu_cores