opensource-timeline
steamdb
opensource-timeline | steamdb | |
---|---|---|
2 | 4 | |
31 | 82 | |
- | - | |
1.5 | 2.0 | |
10 months ago | 11 months ago | |
Creative Commons Zero v1.0 Universal | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
opensource-timeline
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Ask HN: Do you know your Open-Source history?
Julia Ferraioli has started a timeline for the Open-Source history on Github: https://github.com/juliaferraioli/opensource-timeline (see timeline.csv).
Nice idea - if you know more facts maybe chip in? ... or give her a star!
- GitHub - juliaferraioli/opensource-timeline: This repository aims to collect events in open source history.
steamdb
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Treat your to-read pile like a river, not a bucket
3. Keeping track of what games I've played and how I felt about them. I do a big writeup of "my best media of the year" and it's hard to keep track of what I play.
Data wise, I also center everything on the IGDB ID, which gives me a lot of basic metadata. I also store Steam ID if available, because that's a more common foreign key. I've got a custom React extension that handles adding and fetching data. I've got tables for Games, Purchases, and Playthroughs, plus support for replay reasons and genre selection.
I recently did a big migration to add HLTB data, which I sure __thought__ was going to be simple and ended up being a big pain. I'm going to do a writeup for it once I find the time, because it did end up being interesting.
In terms of existing data, I found https://github.com/leinstay/steamdb very useful for collating information (though I had to shrink it a bit with `jq`- those are some pretty hefty JSON documents.
Here's my completed games list: https://airtable.com/shrJvjcnh0psf3ha6/tblF5D5k2qMuzrao8
I've got similar setups for books, movies, and TV shows. They're all linked on my site: https://xavd.id/#my-media-lists
I totally agree this is overkill for most people, but I've also found it super successful for increasing my enjoyment of videogames in an odd way. A bit part of that recently was recategorizing games from a 1-4 scale of interest level to a more human scale of "Play Next", "Play Soon", "Want to Play", "Play Eventually", "Would Like to Play", and "Won't Play". This lets me functionally hide games that I really don't intend to play (especially ones I just added to accounts for free). Narrowing my "Play Next" list down to about 15 games and restricting "Now Playing" to ~ 1 / platform __greatly__ reduces the cognitive overhead of a "backlog" and turns them into "a fun buffet of things I can do".
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Looking for a Steam Game Picker
This is the first link that came up when I simply Google'd this...
- ¿¡tboi reference!?
- SteamDB: JSON file of all games available on Steam with prices and additional data from Steam Spy, GameFAQs, Metacritic, IGDB and HLTB.
What are some alternatives?
awesome-public-datasets - A topic-centric list of HQ open datasets.
Genshin-Impact-Wish-history-API - Description of the Genshin impact wish history API
OPNL - The Open Innovation Open Source License proposal
FLOSS-Games-on-Steam - A list of FLOSS games available on Steam (75 so far)
openapi-directory - 🌐 Wikipedia for Web APIs. Directory of REST API definitions in OpenAPI 2.0/3.x format
achieve-games-dump - Dump parts of achieve.games database to public including Steam Games List
awesome-data-catalogs - 📙 Awesome Data Catalogs and Observability Platforms.
EveryVideoGameEver - a json list of all video games ever made.
LoR_DDragon - Files from Legends of Runeterra to use in your projects, distributed by Riot Games. Contains some old and new files and is updated after each new game update.