nuzlocke
Immer
nuzlocke | Immer | |
---|---|---|
27 | 142 | |
18 | 27,061 | |
- | 0.9% | |
7.2 | 7.1 | |
about 1 month ago | 5 days ago | |
TypeScript | JavaScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nuzlocke
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Sun Hardcore Complete! - First Alola Nuzlocke
I used this website to track my encounters.
- Pokémon Black 2 Nuzlocke Log #8: Mistralton Gym + New Friends
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First Nuzlocke
I use a a nuzlocke tracker that keeps track of each route and the encounters kn said route. It counts Special encounters in with the routes and includes gift pokemon in each city
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Is there a site that has all the gym leaders / E4 in text import format for damage calc sites?
HGSS Gym Leaders and E4. All details (IVs/stats/hold items/ abilities/ move sets) come from Nuzlocke Tracker (https://nuzlocke.netlify.app/). Based on my experience, it is pretty accurate. Copy/paste into the text box at the bottom of the page, and import.
- Started a OR nuzlocke and already beat roxanne!
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I just finished my Platinum Nuzlocke!!!
For anyone wondering, the tracker I used was https://nuzlocke.netlify.app It's pretty neat
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Nuzlocke App
My personal favorite is nuzlocke tracker which can be used on both PC and mobile
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What's a good tracker to use for nuzlockes?
theres also https://nuzlocke.netlify.app/
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Genlocke part 1: Yellow Done!
I use https://nuzlocke.netlify.app/ to track my Nuzlockes, which also produces the statistics of your run. Very handy app!
- Leg 1 Beaten! onto Hoenn!
Immer
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Comparing React state tools: Mutative vs. Immer vs. reducers
Immer is a lightweight package that simplifies working with immutable states. Immutable data structures ensure efficient data change detection, making it easier to track modifications. Additionally, they enable cost-effective cloning by sharing unchanged parts of a data tree in memory.
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Immer VS mutative - a user suggested alternative
2 projects | 25 Jan 2024
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Show HN: Cami.js – A No Build, Web Component Based Reactive Framework
```
It looks like it’s mutating, but both the reducers and update() uses immer* under the hood, so we still respect immutability under the hood.
Cami supports redux devtools so you can use that for time-travel debugging too!
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* https://github.com/immerjs/immer
- Why do we need modules at all?
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Making Sense of React Server Components
I heard that immutability libraries like immer.js [0] help with this. Anyone go this way and had good success? Is this 'the way'?
[0]: https://immerjs.github.io/immer/
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How We Fixed Performance With JS Object Variable Mutation
So, that's what we built, and we built it in the most obvious way — using JavaScript Proxy objects to track mutations and reflect those changes across Appsmith’s framework. Initially things looked good — it worked, aside from a few hacks to make some data types work with map and set, and we were following the example of other projects that had similar requirements. If it was good enough for them, it should be good enough for us, right?
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The sword refers to immer, the faster and stronger immutable data js tool limu stable version released!
But is immer really the ultimate answer? The performance problem of immer is more prominent in large arrays and deep-level object scenarios. See this issue description, many authors in the community began to try to make breakthroughs, and noticed that structura and mutative, I found that it is indeed many times faster than immer as they said, but it still fails to solve the problem of both fast speed and good development experience. I will analyze the two issues in detail below.
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Ramda: A practical functional library for JavaScript programmers
I like immer for this kind of thing: https://github.com/immerjs/immer
It gives you immutable updates without getting bogged down in FP abstractions.
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Why my variable is being mutated if I make any changes to my data ?
I've always been a huge fan of immer for these case. For your code, it would simply turn into setGridData((prev) => produce(prev, draft => applyChanges(changes, draft)) but I recommend you go over their documentation to fully understand how it works
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Is there a better way to do read-only types
If you're trying to make things actually immutable, Object.freeze and deep copies can clutter things up pretty good, have you considered using something like immer? (https://immerjs.github.io/immer/)
What are some alternatives?
drg-completionist - DRG Completionist is a free, open-source online progress tracker for Deep Rock Galactic. It's designed to help keep track of all the different overclocks and cosmetics available for hard-working employees like yourselves, as well as to serve as an handy reference for overclock data.
immutability-helper - mutate a copy of data without changing the original source
PokemonCalc - Pokémon Damage Calculator PWA for Sword & Shield VGC
immutable-js - Immutable persistent data collections for Javascript which increase efficiency and simplicity.
tandem-gpt - A virtual tandem partner to practice new vocab/grammar with
redux-toolkit - The official, opinionated, batteries-included toolset for efficient Redux development
pokered-save-editor - Pokemon Red and Blue Save Data Editor
Recoil - Recoil is an experimental state management library for React apps. It provides several capabilities that are difficult to achieve with React alone, while being compatible with the newest features of React.
nx - Smart Monorepos · Fast CI
react-query - 🤖 Powerful asynchronous state management, server-state utilities and data fetching for TS/JS, React, Solid, Svelte and Vue. [Moved to: https://github.com/TanStack/query]
pokecli - ⚽️ A CLI for searching pokemon stuff?
valtio - 💊 Valtio makes proxy-state simple for React and Vanilla