nullawesome
go-live
nullawesome | go-live | |
---|---|---|
1 | 5 | |
1 | 25 | |
- | - | |
4.5 | 6.9 | |
3 months ago | 6 months ago | |
Java | Go | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nullawesome
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Ask HN: Show me your Half Baked project
https://github.com/bitwize/nullawesome
NullAwesome, an unfinished Android game I've been working on, off and on, in my spare time, since a while ago. Basically a "run, jump, and hack" puzzle platformer where you have to use the environment to evade or overcome enemies and expose the evil corporation in a 90s-esque cyberpunk setting.
go-live
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Ask HN: Show me your Half Baked project
Created a shell utility in Go, called go-live. The idea is that you start it in a directory, and then those files are immediately hosted on the network.
The core idea is to be as lightweight and performant as possible, and to do one thing only and well - Unix style.
https://github.com/antsankov/go-live
Looking for contributors and feedback on it.
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Announcing the 1.0 release of go-live, an ultra lightweight/performant (4mb compiled) static-site and file server.
Checkout: https://github.com/antsankov/go-live#todo-help-wanted
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1.0 release of go-live: An ultra light (4mb compiled) Go site and file server
Linux: ```snap install go-live```
Checkout the Github for more info on how to install it: https://github.com/antsankov/go-live#install and interesting use cases.
Any feedback is appreciated, since this is the first open-source Unix utility I've worked on! Also need some help on profiling it.
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