noita-mapcap VS Noita-Synchronise-Expansive-Worlds

Compare noita-mapcap vs Noita-Synchronise-Expansive-Worlds and see what are their differences.

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noita-mapcap Noita-Synchronise-Expansive-Worlds
1 1
63 7
- -
8.6 10.0
8 days ago 4 months ago
Lua Lua
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

noita-mapcap

Posts with mentions or reviews of noita-mapcap. We have used some of these posts to build our list of alternatives and similar projects.
  • Noita 1.0 Map Build: Dec1/20
    1 project | /r/noita | 6 Feb 2021
    Made from Map Cap mod: https://github.com/Dadido3/noita-mapcap as seen in a similar map post https://www.reddit.com/r/noita/comments/jdyb80/noita_10_map/ by u/Shadowslicer5

Noita-Synchronise-Expansive-Worlds

Posts with mentions or reviews of Noita-Synchronise-Expansive-Worlds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-27.

What are some alternatives?

When comparing noita-mapcap and Noita-Synchronise-Expansive-Worlds you can also consider the following projects:

hoi4treesnap - hoi4treesnap generates Hearts of Iron IV focus tree screenshots

GameTracking-Dota2 - 📥 Game Tracker: Dota 2

cachego - Golang Cache component - Multiple drivers

NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.

noita-summoning-expanded - Noita mod that adds new monsters, eggs and summoning spells.

NoitaMP - WIP! Not working, atm! NoitaMP, Noita Multiplayer: First synchronous multiplayer mod for Noita!