nico
nimbus-eth2
Our great sponsors
nico | nimbus-eth2 | |
---|---|---|
10 | 70 | |
609 | 488 | |
- | 1.6% | |
4.2 | 9.8 | |
3 months ago | 4 days ago | |
Nim | Nim | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nico
- Publishing my first game using pico-8
- Nim doesnt install standard library
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Is Fidget usable for implementation of 3D rendering?
I think everything depends on the scale of your ideas, see https://johanpeitz.itch.io/picocad You can make something similar with Nico https://github.com/ftsf/nico :)
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Any tutorial or library for Nim to build a roguelike?
Game framework: Nim + Pico-8 = Nico
- Nico – Game Framework in Nim Inspired by Pico-8
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Nim receives $100k in Bitcoin donations
I love making games with Nico: https://github.com/ftsf/nico
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Best ways to make your first contribution to Nim language
Concise and readable, small binaries, fast compile times, native performance, zero-overhead interop lets you reuse code in C, C++, JS, Objective-C, Python... Does a programming language have these fantastic features? Of course, Nim language does have the features I have been dreaming about. And what is the goal of Nim language? Simply put, the goal is "one language to rule them all", from shell scripting to web frontend and backend, scientific computing, deep learning, blockchain client, gamedev, embedded.
- Is nim good for my use case?
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Raspberry Pi 4 OpenBSD based home computer/gaming console
Something to look at if you want to encourage simple game development is supporting PICO-8 [0], or the compiled Nim version Nico [1].
[0]: https://www.lexaloffle.com/pico-8.php?page=faq
[1]: https://github.com/ftsf/nico
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Are we game yet? – A guide to the Rust game development ecosystem
Some more fun high level frameworks:
- HaxeFlixel (https://haxeflixel.com/) (Extremely portable)
- Phaser (https://phaser.io/) (HTML5 framework)
- Nico (https://github.com/ftsf/nico) (The PICO-8 API in Nim)
- Pixel Vision 8 (https://pixelvision8.github.io/PixelVision8Website/) (Another fantasy console)
nimbus-eth2
- Nim v2.0 Released
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Crystal 1.9.1 Is Released
Agreed! There's a couple of fairly large projects in Nim: https://nimbus.team/ (https://github.com/status-im/nimbus-eth2) or https://github.com/zedeus/nitter
Though there's still friction points I've been happy seeing the ecosystem grow lately. The compiler has seen a lot of bug fixes lately too which helps.
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Daily General Discussion - June 22, 2023
Pretty big update for Nimbus out today, it's been a long time coming: https://github.com/status-im/nimbus-eth2/releases/tag/v23.6.0
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erigon sync log correct?
consensus client/execution client -> ERIGON v2.45.2 and NIMBUS v23.5.1
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[1 Year Review] Status still hasn't released anything or gained any real market share in private messaging
In the same year their beacon chain client followed Bellatrix (Merge) and Capella upgrades without a hitch, which is in many ways more impressive than a messenger.
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Daily General Discussion - May 19, 2023
Nimbus claims to have a solution to the loss of finality problem that was caused by old attestations, by dramatically speeding up the verification of those attestations: https://github.com/status-im/nimbus-eth2/pull/4911
- Daily General Discussion - May 12, 2023
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Daily General Discussion - May 9, 2023
Seems they just released 23.5.0, to fix many of the issues we've been having: https://github.com/status-im/nimbus-eth2/releases/tag/v23.5.0
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Ethereum's pending withdrawals total $1.34 billion after Shapella
https://github.com/status-im/nimbus-eth2 69 contributors
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Daily General Discussion - March 31, 2023
Daily Goerli: Was getting a lot of missed attestations with nimbus and after some back and forth with tersec, we confirmed that timeouts communicating with web3signer were the culprit. A fix should be merged soon.
What are some alternatives?
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
lighthouse - Ethereum consensus client in Rust
Nim-roguelike - Veins of the Earth, browser only incarnation, both desktop & mobile. Sorry for generic name.
prysm - Go implementation of Ethereum proof of stake
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
lodestar - 🌟 TypeScript Implementation of Ethereum Consensus
nim-csfml - Nim bindings to SFML multimedia/game library
Nethermind - A robust execution client for Ethereum node operators.
wgpu - Cross-platform, safe, pure-rust graphics api.
teku - Open-source Ethereum consensus client written in Java
nitter - Alternative Twitter front-end
libsignal - Home to the Signal Protocol as well as other cryptographic primitives which make Signal possible.