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Network | dnssd | |
---|---|---|
2 | 0 | |
295 | 2 | |
- | - | |
2.3 | 0.0 | |
3 months ago | over 8 years ago | |
C# | Haskell | |
GNU Lesser General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Network
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Working on single player but laying foundation for multiplayer?
Because I used C# to make my project, I could end up using C# networking libraries to make building my game a lot easier. I recommend Toemsel's Network Library: https://github.com/Toemsel/Network but you could use system.net instead.
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Nuget package for Networkstream communication?
I always use this one: https://github.com/Toemsel/Network
dnssd
We haven't tracked posts mentioning dnssd yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
network - Low-level networking interface
Combinatorrent - A bittorrent client written in Haskell
hbeanstalk - haskell client for beanstalk message queue
hgithub - Haskell bindings to the GitHub API
HTTP - Haskell HTTP package
network-bitcoin
socket-unix - A Unix domain socket extension for the https://github.com/lpeterse/haskell-socket library
aws-ses-easy - 📧 Easy Amazon SES integration
discord-haskell - Haskell library for writing Discord bots
wol - A program and library to a send WoL Magic Packet, to remotely start a computer.
glirc - Haskell IRC library and console client - Join us on libera.chat #glirc
Mirror - #1 Open Source Unity Networking Library