nelua-lang
zig
nelua-lang | zig | |
---|---|---|
32 | 818 | |
1,866 | 30,946 | |
- | 3.7% | |
7.8 | 10.0 | |
21 days ago | 2 days ago | |
Lua | Zig | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nelua-lang
- Nelua: Statically typed language with a Lua flavor
- Buzz: A lightweight statically typed scripting language
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Lua has been a real eye opener for this Java dev
If you Like Lua's syntax and you wish you could achieve C speeds and have the metaprogramming ability of Java (Generics), by all means try https://nelua.io/ , you won't regret it!
- Minimal, simple, efficient, statically typed, compiled, metaprogrammable, safe, and extensible systems programming language
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Pixelhopper: Tiny animated GIF player in C, with seeking, pause, etc (Linux x11 only, for now)
I should be uploading the code sometime this week, by the way. I'm looking for a way to bundle the code (which is written in Nelua) in a single C file, so anyone can build it without having to install all of the language and the dependencies.
- Using Lua with C++
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Is it possible to make an OS in Lua?
You could probably write a kernel in Nelua or Luau, though I don't know of any efforts to do so.
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Bog – small, strongly typed, embeddable language
- https://github.com/edubart/nelua-lang (to C)
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Nelua, AOT statically typed Lua
I already asked this question exactly 2 years ago: https://github.com/edubart/nelua-lang/discussions/51
zig
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Show HN: I made a better Perplexity for developers
It's "Zig" not "Zag". https://ziglang.org/ Zig is under heavy development, but there's a single page https://ziglang.org/documentation/0.12.0/ that is a reasonably comprehensive source of truth about the current state of the language.
- The search for easier safe systems programming
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
What are some alternatives?
terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
LuaJIT - Mirror of the LuaJIT git repository
Odin - Odin Programming Language
moonscript - :crescent_moon: A language that compiles to Lua
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
rust - Empowering everyone to build reliable and efficient software.
red - Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!
go - The Go programming language
language-lua - Lua parser and pretty-printer
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!