nelua-lang
umka-lang
nelua-lang | umka-lang | |
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32 | 19 | |
1,862 | 969 | |
- | - | |
7.8 | 8.7 | |
16 days ago | 20 days ago | |
Lua | C | |
MIT License | BSD 2-clause "Simplified" License |
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nelua-lang
- Nelua: Statically typed language with a Lua flavor
- Buzz: A lightweight statically typed scripting language
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Lua has been a real eye opener for this Java dev
If you Like Lua's syntax and you wish you could achieve C speeds and have the metaprogramming ability of Java (Generics), by all means try https://nelua.io/ , you won't regret it!
- Minimal, simple, efficient, statically typed, compiled, metaprogrammable, safe, and extensible systems programming language
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Pixelhopper: Tiny animated GIF player in C, with seeking, pause, etc (Linux x11 only, for now)
I should be uploading the code sometime this week, by the way. I'm looking for a way to bundle the code (which is written in Nelua) in a single C file, so anyone can build it without having to install all of the language and the dependencies.
- Using Lua with C++
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Is it possible to make an OS in Lua?
You could probably write a kernel in Nelua or Luau, though I don't know of any efforts to do so.
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Bog – small, strongly typed, embeddable language
- https://github.com/edubart/nelua-lang (to C)
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Nelua, AOT statically typed Lua
I already asked this question exactly 2 years ago: https://github.com/edubart/nelua-lang/discussions/51
umka-lang
- VDrift: Cross-Platform Driving Simulation
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Buzz: A lightweight statically typed scripting language
I'm a fan or Umka. It is inspired by Go and can be embedded into C programs.
https://github.com/vtereshkov/umka-lang
- The Umka scripting language released: Now with closures, type switch statements and faster strings
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Closures in Umka
My scripting language Umka now supports closures. This is not merely a matter of fashion, but the requirement of the Tophat game engine that heavily relies on callbacks, particularly for inter-module communication via signals.
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Umka 1.0 released. It's now the scripting language in the Tophat game framework
After three years of development, I released Umka 1.0, a statically typed scripting language designed for embedding into C/C++ host applications. Its syntax and some key features were inspired by Go. However, Umka doesn't rely on the Go ecosystem and only needs the C standard library to run.
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Umka: A statically typed embeddable scripting language
Yaegi needs to be embedded in another golang program. It’s a golang module to evaluate golang. Which is cool, but different from what Umka seems to be.
Umka is a scripting language with syntax inspired by golang. A language with its own vm that you can embed anywhere, exsmple: https://github.com/vtereshkov/umka-lang/blob/master/examples....
Yaegi and Umka are two different things.
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UmPlot: A visualization tool for the Umka language
UmPlot 0.1 has been released. It is an easy-to-use cross-platform plotting library for the Umka language. It is based on raylib and distributed as an Umka Module Implementation (UMI) file, i. e. a language extension shared library with an Umka interface.
- Show HN: Umka – A scripting language with native support for C data types
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Closures without closures in Umka
Some people who tried to use the Umka scripting language were frustrated by the absence of closures. This feature is under development and not yet released. However, you can easily simulate closures with the good old structures, methods and interfaces. This simple truth sometimes comes as a surprise to the users.
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Umka: what additional features do you expect from an embeddable scripting language?
I have been developing the statically typed scripting language Umka for more than a year. Now it is stable enough to serve as the basis for various projects: a 2D game engine, a VDrift-based framework for exercising with the car autopilot logic, and a proprietary tractor dynamics simulator.
What are some alternatives?
terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
gravity - Gravity Programming Language
LuaJIT - Mirror of the LuaJIT git repository
jstar - A lightweight embeddable scripting language
moonscript - :crescent_moon: A language that compiles to Lua
felix - The Felix Programming Language
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
red - Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!
yaegi - Yaegi is Another Elegant Go Interpreter
language-lua - Lua parser and pretty-printer
umplot - UmPlot: A plotting library for Umka