mx-division-builds VS TypeScript

Compare mx-division-builds vs TypeScript and see what are their differences.

TypeScript

TypeScript is a superset of JavaScript that compiles to clean JavaScript output. (by microsoft)
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mx-division-builds TypeScript
62 1,305
81 97,944
- 1.0%
7.1 9.9
3 days ago 2 days ago
Vue TypeScript
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mx-division-builds

Posts with mentions or reviews of mx-division-builds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-14.
  • Mx Builder now with skill slots!
    1 project | /r/thedivision | 18 Oct 2023
    The Mx Builder has just been updated to include the Skill slots!
  • New Tool Division2-Loadout
    2 projects | /r/Division2 | 14 Aug 2023
    This app is not meant for making detailed builds. You should use mxswat/mx-division-builds for that purpose.
  • Rate my build (Negotiator's Dilemma)
    1 project | /r/thedivision | 26 Feb 2023
    Believe this comes from the division 2 build tool.
  • Theorycrafting burst DPS x sustain DPS with only base weapon stats
    1 project | /r/thedivision | 29 Jan 2023
    Spreadsheet link: https://docs.google.com/spreadsheets/d/1t2fnQ1NMqFcAmudVlATemOfKZJgrNLrnu4_ZCJBH6A8/edit?usp=sharing mxswat's site: https://mxswat.github.io/mx-division-builds/#/ mxswat's repo (where spreadsheet data have been gathered): https://github.com/mxswat/mx-division-builds
  • ELI5: What is GitHub.io ?
    8 projects | /r/github | 29 Nov 2022
    That's a Vue application. I don't know much at all about how Vue works, but it seems like this is the index.html and this is the most important JS file.
  • Do you use Vue for smaller static sites?
    11 projects | /r/vuejs | 28 Nov 2022
    GIT: https://github.com/mxswat/mx-division-builds
  • looking for a list of named items and their talents
    1 project | /r/thedivision | 13 Nov 2022
    I use the Division 2 build tool here: https://mxswat.github.io/mx-division-builds
  • Making a listing my items in the stash
    1 project | /r/Division2 | 4 Sep 2022
    Is there a way to list all items in my stash? Extract it in a csv format directly with some kind of an API. Its actually a nightmare to remember everything you have, I have all my characters full along with my stash and mailbox. We have a nice site to calculate builds, github build. I really don't mind inserting all the items. I tried to do an excel/Google sheets but failed as the formulas were getting really ridiculous.
  • Need to make a of list all items in my stash
    1 project | /r/thedivision | 4 Sep 2022
    Is there a way to have the list of my stash exported in a csv foramt? If not is there a site where I can list it manually? By this I mean inputting each item manually to have a visibility of all the items. Yes I'm willing to put all items (300+150x4+100x4). Like this one 'https://mxswat.github.io/mx-division-builds' helps in builds, something similar.
  • Building basics - Demo AR
    1 project | /r/Division2 | 7 Jul 2022
    I've been playing for a few days now and just hit wt3. I think I am beginning to understand the build system now. So I've been playing around with the build planner a bit (https://mxswat.github.io/mx-division-builds) and trying to come up with something. My goal is a demolotionist with an AR, dealing damage and not dying all the time. I'm mainly playing in a team of 3. However I'd like a few pointers for the following points:

TypeScript

Posts with mentions or reviews of TypeScript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • JSR Is Not Another Package Manager
    2 projects | news.ycombinator.com | 25 Apr 2024
    Regular expressions are part of the language, so it's not so unreasonable that TypeScript should parse them and take their semantics into account. Indeed, TypeScript 5.5 will include [new support for syntax checking of regular expressions](https://github.com/microsoft/TypeScript/pull/55600), and presumably they'll eventually be able to solve the problem the GP highlighted on top of those foundations.
  • TypeScript Essentials: Distinguishing Types with Branding
    2 projects | news.ycombinator.com | 24 Apr 2024
    Dedicated syntax for creating unique subsets of a type that denote a particular refinement is a longstanding ask[2] - and very useful, we've experimented with implementations.[3]

    I don't think it has any relation to runtime type checking at all. It's refinement types, [4] or newtypes[5] depending on the details and how you shape it.

    [1] https://github.com/microsoft/TypeScript/blob/main/src/compil...

  • What is an Abstract Syntax Tree in Programming?
    13 projects | dev.to | 5 Apr 2024
    GitHub | Website
  • Smart Contract Programming Languages: sCrypt vs. Solidity
    2 projects | dev.to | 5 Apr 2024
    Learning Curve and Developer Tooling sCrypt is an embedded Domain Specific Language (eDSL) based on TypeScript. It is strictly a subset of TypeScript, so all sCrypt code is valid TypeScript. TypeScript is chosen as the host language because it provides an easy, familiar language (JavaScript), but with type safety. There’s an abundance of learning materials available for TypeScript and thus sCrypt, including online tutorials, courses, documentation, and community support. This makes it relatively easy for beginners to start learning. It also has a vast ecosystem with numerous libraries and frameworks (e.g., React, Angular, Vue) that can simplify development and integration with Web2 applications.
  • Understanding the Difference Between Type and Interface in TypeScript
    1 project | dev.to | 2 Apr 2024
    As a JavaScript or TypeScript developer, you might have come across the terms type and interface when working with complex data structures or defining custom types. While both serve similar purposes, they have distinct characteristics that influence when to use them. In this blog post, we'll delve into the differences between types and interfaces in TypeScript, providing examples to aid your understanding.
  • Type-Safe Fetch with Next.js, Strapi, and OpenAPI
    8 projects | dev.to | 2 Apr 2024
    TypeScript helps you in many ways in the context of a JavaScript app. It makes it easier to consume interfaces of any type.
  • Proposal: Types as Configuration
    1 project | news.ycombinator.com | 1 Apr 2024
  • How to scrape Amazon products
    4 projects | dev.to | 1 Apr 2024
    In this guide, we'll be extracting information from Amazon product pages using the power of TypeScript in combination with the Cheerio and Crawlee libraries. We'll explore how to retrieve and extract detailed product data such as titles, prices, image URLs, and more from Amazon's vast marketplace. We'll also discuss handling potential blocking issues that may arise during the scraping process.
  • Shared Tailwind Setup For Micro Frontend Application with Nx Workspace
    6 projects | dev.to | 29 Mar 2024
    TypeScript
  • Building a Dynamic Job Board with Issues Github, Next.js, Tailwind CSS and MobX-State-Tree
    6 projects | dev.to | 28 Mar 2024
    Familiarity with TypeScript, React and Next.js

What are some alternatives?

When comparing mx-division-builds and TypeScript you can also consider the following projects:

OFDR - Operation Flashpoint Dragon Rising Utility

zod - TypeScript-first schema validation with static type inference

wkrick

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

dashboard - Simple code build dashboard

Tailwind CSS - A utility-first CSS framework for rapid UI development.

vite - Next generation frontend tooling. It's fast!

zx - A tool for writing better scripts

stoshipdb

esbuild - An extremely fast bundler for the web

awesome-gnu-linux-gaming - A curated list of awesome GNU/Linux tips & tricks, games, tools, and resources - Mirrored from: https://gitlab.com/linuxcafefederation/awesome-gnu-linux-gaming.git

gray-matter - Smarter YAML front matter parser, used by metalsmith, Gatsby, Netlify, Assemble, mapbox-gl, phenomic, vuejs vitepress, TinaCMS, Shopify Polaris, Ant Design, Astro, hashicorp, garden, slidev, saber, sourcegraph, and many others. Simple to use, and battle tested. Parses YAML by default but can also parse JSON Front Matter, Coffee Front Matter, TOML Front Matter, and has support for custom parsers. Please follow gray-matter's author: https://github.com/jonschlinkert