multi-memory VS interface-types

Compare multi-memory vs interface-types and see what are their differences.

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multi-memory interface-types
6 20
115 636
7.0% -
3.7 2.8
10 months ago almost 2 years ago
WebAssembly WebAssembly
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

multi-memory

Posts with mentions or reviews of multi-memory. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-13.
  • Top 8 Recent V8 Updates
    5 projects | dev.to | 13 Mar 2024
    Support for multi-memory to deal with multiple memories in Wasm.
  • WASI Support in Go
    7 projects | news.ycombinator.com | 13 Sep 2023
    > You can do attacks that most people haven't been able to do for 20+ years.

    This is a bad and roundabout way to say that vulnerabilities in WebAssembly modules may cause a corruption in their linear memory. Which is absolutely true, but those attacks still matter today (not everyone turns ASLR on) and similar defences also apply. In the future multiple memories [1] should make it much easier to guard against remaining issues. WebAssembly is a lucrative target only because it is so widespread, not because it has horrible security (you don't know what the actually horrible security looks like).

    [1] https://github.com/WebAssembly/multi-memory/blob/main/propos...

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
    Thanks! These claims are really interesting.

    - WASM has no ASLR.

    So I guess if a buffer overrun lets you modify a function pointer, you could replace that function pointer with another pointer to execute different code. As you say, this is hard in native linux programs because ASLR and NX. You need a pointer to some code thats loaded in memory and you need to know where it is. In wasm, the "pointer" isn't a pointer at all. indirect_call takes an index into the jump table. Yes, this makes it easier to find other valid function pointers. But wasm also has some advantages here. Unlike in native code, you can't "call" arbitrary locations in memory. And indirect_call is also runtime typechecked. So you can't call functions with an unexpected type signature. Also (I think) the jump table itself can't be edited by the running wasm module. So there's no way to inject code into the module and run it.

    I could be wrong, but I wouldn't be surprised if on balance wasm still ends up safer than native code here. I'm sure there will be more than zero wasm sandbox escapes made by abusing this, but I haven't heard of any so far.

    Docs: https://developer.mozilla.org/en-US/docs/WebAssembly/Underst...

    - WASM allows writing to 0x0.

    You're probably right about this. To be clear, it means if pointers are set to 0 then dereferenced, the program might continue before crashing. And the memory around 0 may be overwritten by an attacker. How bad this is in practice depends on the prevelance of use-after-free bugs (common in C / C++) and what ends up near 0 in memory. In rust, these sort of software bugs seem incredibly rare. And I wouldn't be surprised if wasm compilers for C/C++ start making a memory deadzone here - if they aren't doing that already.

    - wasm can easily overflow buffers

    Sure, but so can native C code. And unlike native code, wasm can't overflow buffers outside of the data section. So you can't overwrite methods or modify the memory of any other loaded modules. So on net, wasm is still marginally safer than native code here. If you're worried about buffer overflows, use a safer language.

    - wasm doesn't have the concept of read-only memory

    Interesting! I can see this definitely being useful for system libraries like mmap. This would definitely be nice to have, and it looks like the wasm authors agree with you.

    https://github.com/WebAssembly/multi-memory/issues/15

  • Accessing WebAssembly reference-typed arrays from C++
    2 projects | news.ycombinator.com | 23 Aug 2022
    There are stray references to the concept of multiple address spaces (or 'memories') in the wasm spec at present, and I recall at one point you may have always been passing 'memory #0' to your load/store opcodes. It looks like people are still working on that as the solution.

    https://github.com/WebAssembly/multi-memory

  • WebAssembly and C++
    6 projects | news.ycombinator.com | 27 Jun 2022
    It's not segmented, so no... or rather, not yet.

    The wasm spec already accommodates to some extent the notion of multiple "memories" (i.e. distinct flat heaps), although it only allows for one in practice:

    https://webassembly.github.io/spec/core/syntax/modules.html#...

    And there's an active proposal to allow for multiple memories:

    https://github.com/WebAssembly/multi-memory/blob/main/propos...

    In an environment like that, you'd need full-fledged pointers to carry both the memory index and the offset; and then you might want a non-fat "pointer to same memory" alternative for perf. Might as well call them far and near.

  • WebAssembly 2.0 Working Draft
    21 projects | news.ycombinator.com | 19 Apr 2022

interface-types

Posts with mentions or reviews of interface-types. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-04.
  • WebAssembly Playground
    9 projects | news.ycombinator.com | 4 Feb 2024
    Some things that might greatly increase wasm usage and overall tooling:

    1) Tools that run docker containers and serverless function services (like AWS lambda) to support providing a .wasm files instead

    2) Garbage collection in the runtime to make GC languages easier to port to wasm

    3) Dynamically typed languages (NodeJS, Python, Ruby) being able to compile to webassembly directly instead of porting the runtime to webassembly and then running the code through the runtime. This is a big ask though, basically needs to redesign the runtime completely

    4) wasm-DOM bindings will enable other languages to do HTML rendering which will require new web frameworks for every language that wants to take over the space from JS. This will lead to (even more) fragmentation of the web ecosystem

    5) A new wasm-first SDK (unrelated to the DOM) for building cross platform applications. I can see this taking off only if it is built-into the browsers and backed by some standards committee, so not very likely I think

    6) Something like the Interface Types proposal ( https://github.com/WebAssembly/interface-types/blob/main/pro... ) becomes a thing allowing wasm programs to be consisted of modules written in several different languages and being able to call said modules with low or 0 runtime performance hit (and of course, no compilation to multiple CPU archs). So much of programming ecosystems are locked to specific languages (like data science with python) when there is little technical reason for it be like that.

  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:

    - reference types: https://github.com/WebAssembly/reference-types/blob/master/p...

    - interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...

    - component model: https://github.com/WebAssembly/component-model

    If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.

  • Rust & Wasm (Safe and fast web development)
    1 project | /r/rust | 21 Sep 2022
    I'm not really optimistic that particular aspect will get much improvement. Many people expected interface types to come save the day, but after a looong stagnation that proposal has been archived (for now) in favour of component types, which has much less potential for performance gains.
  • Plugins in Rust: Wrapping Up
    4 projects | /r/rust | 27 Jul 2022
    Really good questions. Unfortunately, most of the issues I found back then were fundamental ones. I've seen that Wasm has deprecated "Interface Types" and is now working on the "Component Model". But even then, as far as I understand that would only avoid the serialization and deserialization steps, and you would still need to copy complex types. It will be more performant, but I don't think it would be enough for Tremor either.
  • When moving from JS to WASM is not worth it - Zaplib post mortem
    3 projects | /r/programming | 30 Apr 2022
    wasm doesn't know anything about the outside world on purpose. This allows it to be used in other domains. For direct access to the DOM et al, interface types are being developed. It's a non-trivial problem to interoperate with a dynamically typed GC'd language from any statically typed no-GC language that can compile to wasm.
  • WebAssembly 2.0 Working Draft
    21 projects | news.ycombinator.com | 19 Apr 2022
    You may want to look into WASM interface types, which is defining what amounts to am IDL for WASM and different languages have common calling conventions: https://hacks.mozilla.org/2019/08/webassembly-interface-type...

    I don’t know if there’s a better intro article. I believe this is the current iteration of the proposal: https://github.com/WebAssembly/interface-types/blob/main/pro...

  • Replace JS with Rust on front-end, possible? Advisable?
    7 projects | /r/rust | 17 Apr 2022
    Yes, and if I'm not mistaken, this is the RFC
  • Google Chrome emergency update fixes zero-day used in attacks
    4 projects | /r/programming | 15 Apr 2022
    I see no reason why not. See the interface types proposal for a proposed solution.
  • Rust for UI development
    1 project | /r/rust | 27 Jan 2022
  • Front-end Rust framework performance prognosis
    4 projects | /r/rust | 15 Jan 2022
    Wanted to get thoughts from the Rust experts on this - the author of the Yew framework seems to think that Web Assembly Interface Types (https://github.com/WebAssembly/interface-types/blob/master/proposals/interface-types/Explainer.md) will allow Yew to eventually become faster than Vue, React, Angular, etc. Is there general consensus on this in the Rust community? The prospect of mixing Rust (for the performance critical pieces) with TS on the front end doesn't seem super appealing to me.

What are some alternatives?

When comparing multi-memory and interface-types you can also consider the following projects:

wajic - WebAssembly JavaScript Interface Creator

assemblyscript - A TypeScript-like language for WebAssembly.

memory-control - A proposal to introduce finer grained control of WebAssembly memory.

gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly

reference-crdts - Simple, tiny spec-compliant reference implementations of Yjs and Automerge's list types.

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

uwm-masters-thesis - My thesis for my Master's in Computer Science degree from the University of Wisconsin - Milwaukee.

Blazor.WebRTC

sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.

meetings - WebAssembly meetings (VC or in-person), agendas, and notes

proposals - Tracking WebAssembly proposals