multi-memory VS go

Compare multi-memory vs go and see what are their differences.

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multi-memory go
6 2,079
117 119,900
3.4% 0.9%
3.7 10.0
10 months ago 4 days ago
WebAssembly Go
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

multi-memory

Posts with mentions or reviews of multi-memory. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-13.
  • Top 8 Recent V8 Updates
    5 projects | dev.to | 13 Mar 2024
    Support for multi-memory to deal with multiple memories in Wasm.
  • WASI Support in Go
    7 projects | news.ycombinator.com | 13 Sep 2023
    > You can do attacks that most people haven't been able to do for 20+ years.

    This is a bad and roundabout way to say that vulnerabilities in WebAssembly modules may cause a corruption in their linear memory. Which is absolutely true, but those attacks still matter today (not everyone turns ASLR on) and similar defences also apply. In the future multiple memories [1] should make it much easier to guard against remaining issues. WebAssembly is a lucrative target only because it is so widespread, not because it has horrible security (you don't know what the actually horrible security looks like).

    [1] https://github.com/WebAssembly/multi-memory/blob/main/propos...

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
    Thanks! These claims are really interesting.

    - WASM has no ASLR.

    So I guess if a buffer overrun lets you modify a function pointer, you could replace that function pointer with another pointer to execute different code. As you say, this is hard in native linux programs because ASLR and NX. You need a pointer to some code thats loaded in memory and you need to know where it is. In wasm, the "pointer" isn't a pointer at all. indirect_call takes an index into the jump table. Yes, this makes it easier to find other valid function pointers. But wasm also has some advantages here. Unlike in native code, you can't "call" arbitrary locations in memory. And indirect_call is also runtime typechecked. So you can't call functions with an unexpected type signature. Also (I think) the jump table itself can't be edited by the running wasm module. So there's no way to inject code into the module and run it.

    I could be wrong, but I wouldn't be surprised if on balance wasm still ends up safer than native code here. I'm sure there will be more than zero wasm sandbox escapes made by abusing this, but I haven't heard of any so far.

    Docs: https://developer.mozilla.org/en-US/docs/WebAssembly/Underst...

    - WASM allows writing to 0x0.

    You're probably right about this. To be clear, it means if pointers are set to 0 then dereferenced, the program might continue before crashing. And the memory around 0 may be overwritten by an attacker. How bad this is in practice depends on the prevelance of use-after-free bugs (common in C / C++) and what ends up near 0 in memory. In rust, these sort of software bugs seem incredibly rare. And I wouldn't be surprised if wasm compilers for C/C++ start making a memory deadzone here - if they aren't doing that already.

    - wasm can easily overflow buffers

    Sure, but so can native C code. And unlike native code, wasm can't overflow buffers outside of the data section. So you can't overwrite methods or modify the memory of any other loaded modules. So on net, wasm is still marginally safer than native code here. If you're worried about buffer overflows, use a safer language.

    - wasm doesn't have the concept of read-only memory

    Interesting! I can see this definitely being useful for system libraries like mmap. This would definitely be nice to have, and it looks like the wasm authors agree with you.

    https://github.com/WebAssembly/multi-memory/issues/15

  • Accessing WebAssembly reference-typed arrays from C++
    2 projects | news.ycombinator.com | 23 Aug 2022
    There are stray references to the concept of multiple address spaces (or 'memories') in the wasm spec at present, and I recall at one point you may have always been passing 'memory #0' to your load/store opcodes. It looks like people are still working on that as the solution.

    https://github.com/WebAssembly/multi-memory

  • WebAssembly and C++
    6 projects | news.ycombinator.com | 27 Jun 2022
    It's not segmented, so no... or rather, not yet.

    The wasm spec already accommodates to some extent the notion of multiple "memories" (i.e. distinct flat heaps), although it only allows for one in practice:

    https://webassembly.github.io/spec/core/syntax/modules.html#...

    And there's an active proposal to allow for multiple memories:

    https://github.com/WebAssembly/multi-memory/blob/main/propos...

    In an environment like that, you'd need full-fledged pointers to carry both the memory index and the offset; and then you might want a non-fat "pointer to same memory" alternative for perf. Might as well call them far and near.

  • WebAssembly 2.0 Working Draft
    21 projects | news.ycombinator.com | 19 Apr 2022

go

Posts with mentions or reviews of go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-08.
  • Arena-Based Parsers
    4 projects | news.ycombinator.com | 8 May 2024
    The description indicates it is not production ready, and is archived at the same time.

    If you pull all stops in each respective language, C# will always end up winning at parsing text as it offers C structs, pointers, zero-cost interop, Rust-style struct generics, cross-platform SIMD API and simply has better compiler. You can win back some performance in Go by writing hot parts in Go's ASM dialect at much greater effort for a specific platform.

    For example, Go has to resort to this https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f... in order to efficiently scan memory, while in C# you write the following once and it compiles to all supported ISAs with their respective SIMD instructions for a given vector width: https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (there is a lot of code because C# covers much wider range of scenarios and does not accept sacrificing performance in odd lengths and edge cases, which Go does).

    Another example is computing CRC32: you have to write ASM for Go https://github.com/golang/go/blob/4ed358b57efdad9ed710be7f4f..., in C# you simply write standard vectorized routine once https://github.com/dotnet/runtime/blob/56e67a7aacb8a644cc6b8... (its codegen is competitive with hand-intrinsified C++ code).

    There is a lot more of this. Performance and low-level primitives to achieve it have been an area of focus of .NET for a long time, so it is disheartening to see one tenth of effort in Go to receive so much spotlight.

  • Go: the future encoding/json/v2 module
    2 projects | dev.to | 2 May 2024
    A Discussion about including this package in Go as encoding/json/v2 has been started on the Go Github project on 2023-10-05. Please provide your feedback there.
  • Evolving the Go Standard Library with math/rand/v2
    2 projects | news.ycombinator.com | 1 May 2024
    I like the Principles section. Very measured and practical approach to releasing new stdlib packages. https://go.dev/blog/randv2#principles

    The end of the post they mention that an encoding/json/v2 package is in the works: https://github.com/golang/go/discussions/63397

  • Microsoft Maintains Go Fork for FIPS 140-2 Support
    5 projects | news.ycombinator.com | 30 Apr 2024
    There used to be the GO FIPS branch :

    https://github.com/golang/go/tree/dev.boringcrypto/misc/bori...

    But it looks dead.

    And it looks like https://github.com/golang-fips/go as well.

  • Borgo is a statically typed language that compiles to Go
    21 projects | news.ycombinator.com | 30 Apr 2024
    I'm not sure what exactly you mean by acknowledgement, but here are some counterexamples:

    - A proposal for sum types by a Go team member: https://github.com/golang/go/issues/57644

    - The community proposal with some comments from the Go team: https://github.com/golang/go/issues/19412

    Here are some excerpts from the latest Go survey [1]:

    - "The top responses in the closed-form were learning how to write Go effectively (15%) and the verbosity of error handling (13%)."

    - "The most common response mentioned Go’s type system, and often asked specifically for enums, option types, or sum types in Go."

    I think the problem is not the lack of will on the part of the Go team, but rather that these issues are not easy to fix in a way that fits the language and doesn't cause too many issues with backwards compatibility.

    [1]: https://go.dev/blog/survey2024-h1-results

  • AWS Serverless Diversity: Multi-Language Strategies for Optimal Solutions
    4 projects | dev.to | 28 Apr 2024
    Now, I’m not going to use C++ again; I left that chapter years ago, and it’s not going to happen. C++ isn’t memory safe and easy to use and would require extended time for developers to adapt. Rust is the new kid on the block, but I’ve heard mixed opinions about its developer experience, and there aren’t many libraries around it yet. LLRD is too new for my taste, but **Go** caught my attention.
  • How to use Retrieval Augmented Generation (RAG) for Go applications
    3 projects | dev.to | 28 Apr 2024
    Generative AI development has been democratised, thanks to powerful Machine Learning models (specifically Large Language Models such as Claude, Meta's LLama 2, etc.) being exposed by managed platforms/services as API calls. This frees developers from the infrastructure concerns and lets them focus on the core business problems. This also means that developers are free to use the programming language best suited for their solution. Python has typically been the go-to language when it comes to AI/ML solutions, but there is more flexibility in this area. In this post you will see how to leverage the Go programming language to use Vector Databases and techniques such as Retrieval Augmented Generation (RAG) with langchaingo. If you are a Go developer who wants to how to build learn generative AI applications, you are in the right place!
  • From Homemade HTTP Router to New ServeMux
    4 projects | dev.to | 26 Apr 2024
    net/http: add methods and path variables to ServeMux patterns Discussion about ServeMux enhancements
  • Building a Playful File Locker with GoFr
    4 projects | dev.to | 19 Apr 2024
    Make sure you have Go installed https://go.dev/.
  • Fastest way to get IPv4 address from string
    1 project | news.ycombinator.com | 14 Apr 2024

What are some alternatives?

When comparing multi-memory and go you can also consider the following projects:

wajic - WebAssembly JavaScript Interface Creator

v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io

memory-control - A proposal to introduce finer grained control of WebAssembly memory.

TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.

reference-crdts - Simple, tiny spec-compliant reference implementations of Yjs and Automerge's list types.

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

uwm-masters-thesis - My thesis for my Master's in Computer Science degree from the University of Wisconsin - Milwaukee.

Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).

sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.

Angular - Deliver web apps with confidence 🚀

proposals - Tracking WebAssembly proposals

golang-developer-roadmap - Roadmap to becoming a Go developer in 2020