MessagePack
libevent
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MessagePack | libevent | |
---|---|---|
22 | 12 | |
1,378 | 10,728 | |
0.4% | 1.5% | |
8.1 | 8.7 | |
3 days ago | 2 days ago | |
Java | C | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MessagePack
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What is the fastest way to encode the arbitrary struct into bytes?
so appreciate such a detailed reply, thanks. btw, why did you choose tinylib/msgp from 4 available go-impls?
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Using Arduino as input to Rust project (help needed)
If you find you're running the serial connection at maximum speed and it's still not fast enough, try switching to a more compact binary encoding that has both Serde and Arduino implementations, like MsgPack... though I don't remember enough about its format off the top of my head to tell you the easiest way to put an unambiguous header on each packet/message to make the protocol self-synchronizing.
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Java Serialization with Protocol Buffers
The information can be stored in a database or as files, serialized in a standard format and with a schema agreed with your Data Engineering team. Depending on your information and requirements, it can be as simple as CSV, XML or JSON, or Big Data formats such as Parquet, Avro, ORC, Arrow, or message serialization formats like Protocol Buffers, FlatBuffers, MessagePack, Thrift, or Cap'n Proto.
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Multiplayer Networking Solutions
MessagePack Similar to JSONs, just more compact, although not as much as the ones above. Still, it's usefull to retain some readability in your messages.
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Sketch crashes with "Soft WDT reset" randomly (ArduinoJSON and HTTPClient)
I'll try that msgpack.org website.
- Unknown encryption method ?
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GitHub - realtimetech-solution/opack: Fast object or data serialize and deserialize library
First of all, you're comparing this to GSON and Kryo, how does it compare to Msgpack, fast-serialization, but also Elsa and I'm sure, many others? Are there any limitations and/or trade-offs?
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Optimal dispatcher for json messages ?
Upvote for msgpack, one of the great undervalued message protocols available.
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Rust is just as fast as C/C++
I have two suggestions Capnproto, MessagePack (those are only the two examples that came to mind first, i bet there are even one or two especially developed for rust). Both of these are better than json in nearly every way.
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msgspec - a fast & friendly JSON/MessagePack library
Encode messages as JSON or MessagePack.
libevent
- Epoll: The API that powers the modern internet (2022)
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Help running crystal on remote server
However, you should be able to use a different version of the library that is compatible with your system. Maybe you can install the development package for `libevent` via the system package manager? That should assure a working state. Otherwise you should be able to download a compatible version from https://libevent.org/ (either binary or source and build it yourself).
- Concurrency Model in JavaScript Runtime Environments
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Understand the underlying Javascript - event loop
They're different. Node uses libuv while chromium uses libevent. You're also seeing different APIs for working with the event loop like nextTick() in Node that doesn't exist in browsers.
- Libevent - Event notification library
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Tmux install script I made to install the latest stable version
Unknown OS, continue trying to install? Menu? Develope this area! Querying Versions on https://libevent.org... Please be patient.
- Looking for low footprint c++ library to build a REST client
- Io_uring is not an event system
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Packaging your Crystal app into a Flatpak
app-id: dev.geopjr.Hashbrown runtime: org.gnome.Platform runtime-version: "3.38" sdk: org.gnome.Sdk command: hashbrown finish-args: - --socket=wayland - --socket=fallback-x11 - --share=ipc cleanup: - /include - /lib/pkgconfig - /share/doc - /share/man - "*.a" - "*.la" modules: - name: libevent sources: - type: git url: https://github.com/libevent/libevent.git tag: release-2.1.12-stable - name: hashbrown buildsystem: simple build-commands: - $(pwd)/crystal/bin/crystal build ./src/hashbrown.cr --no-debug --release - install -D -m 0755 hashbrown /app/bin/hashbrown - install -D -m 0644 extra/Hashbrown.desktop /app/share/applications/dev.geopjr.Hashbrown.desktop - install -D -m 0644 extra/icons/logo.svg /app/share/icons/hicolor/scalable/apps/dev.geopjr.Hashbrown.svg - install -D -m 0644 extra/icons/symbolic.svg /app/share/icons/hicolor/symbolic/apps/dev.geopjr.Hashbrown-symbolic.svg post-install: - install -D -m 0644 extra/dev.geopjr.Hashbrown.metainfo.xml /app/share/metainfo/dev.geopjr.Hashbrown.metainfo.xml sources: - type: git url: https://github.com/GeopJr/Hashbrown.git tag: v1.2.0 commit: 02ecf5cc5aacc32fc484fd9e348d2b1220168295 - type: archive dest: crystal/ url: https://github.com/crystal-lang/crystal/releases/download/1.0.0/crystal-1.0.0-1-linux-x86_64.tar.gz sha256: 00211ca77758e99210ec40b8c5517b086d2ff9909e089400f6d847a95e5689a4 - type: git url: https://github.com/jhass/crystal-gobject.git commit: 6468c57f8aa54b71c766d27b1e59e87a09ee8552 dest: lib/gobject - type: git url: https://github.com/elorest/compiled_license.git tag: v0.1.3 commit: f287c2c8c95579688fa5620df954d8cc1272cbbf dest: lib/compiled_license
What are some alternatives?
FlatBuffers - FlatBuffers: Memory Efficient Serialization Library
libuv - Cross-platform asynchronous I/O
Kryo - Java binary serialization and cloning: fast, efficient, automatic
Boost.Asio - Asio C++ Library
Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library
libev - Full-featured high-performance event loop loosely modelled after libevent
Protobuf - Protocol Buffers - Google's data interchange format
liburing
protostuff - Java serialization library, proto compiler, code generator
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
ZLib - A massively spiffy yet delicately unobtrusive compression library.
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!