weave
taichi
weave | taichi | |
---|---|---|
7 | 36 | |
524 | 24,779 | |
- | 0.6% | |
3.0 | 9.1 | |
5 months ago | 11 days ago | |
Nim | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
weave
- The GIL can now be disabled in Python's main branch
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Maybe Everything Is a Coroutine
GPU drivers provide an event system:
- Cuda: https://github.com/mratsim/weave/issues/133
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Benchmarking 20 programming languages on N-queens and matrix multiplication
```
Note: the Theoretical peak limit is hardcoded and used my previous machine i9-9980XE.
It maybe that your BLAS library is not named libopenblas.so, you can change that here: https://github.com/mratsim/laser/blob/master/benchmarks/thir...
Implementation is in this folder: https://github.com/mratsim/laser/tree/master/laser/primitive...
in particular, tiling, cache and register optimization: https://github.com/mratsim/laser/blob/master/laser/primitive...
AVX512 code generator: https://github.com/mratsim/laser/blob/master/laser/primitive...
And generic Scalar/SSE/AVX/AVX2/AVX512 microkernel generator (this is Nim macros to generate code at compile-time): https://github.com/mratsim/laser/blob/master/laser/primitive...
I'll come back later with details on how to use my custom HPC threadpool Weave instead of OpenMP (https://github.com/mratsim/weave/tree/master/benchmarks/matm...)
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Nim vs Rust Benchmarks
In my benchmarks, Nim is faster than Rust:
- multithreading runtime (i.e Rayon vs Weave https://github.com/mratsim/weave)
- Cryptography: https://hackmd.io/@gnark/eccbench#Pairing
- Scientific computing / matrix multiplication: https://github.com/bluss/matrixmultiply/issues/34#issuecomme...
There is no inherent reason why a Nim program would be slower than Rust.
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Aren't green threads just better than async/await?
If you're interested into diving into this I have reviewed solutions to cactus stacks / split stacks here https://github.com/mratsim/weave/blob/master/weave/memory/multithreaded_memory_management.md
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Nim 2.0 β Thoughts
[4] https://github.com/mratsim/weave
taichi
-
This Week In Python
taichi β Productive, portable, and performant GPU programming in Python
- Taichi: Accessible GPU programming, embedded in Python
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The GIL can now be disabled in Python's main branch
ETH Zurich is using it for their physics sim courses, University of Utah is using it for simulations (SIGGRAPH 2022), OPPO (they make smart devices running Android), Kuaishou uses it for liquid and gas simulation on GPUs. Lots of GPU accelerated sim stuff.
https://www.taichi-lang.org/
https://www.researchgate.net/publication/337118128_Taichi_a_...
https://github.com/taichi-dev/taichi
- Julia and Mojo (Modular) Mandelbrot Benchmark
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Taichi v1.5.0 Released! See what's newπ
Check our the realease note (https://github.com/taichi-dev/taichi/releases) for more improvements.
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You Don't Know Jax
I've recently started using Taichi (https://taichi-lang.org/) for numerical codes and the fact it doesn't try to trick you into thinking it's numpy is a nice "feature". ;)
- How can I get into this type of animation with programming?
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Taichi v1.4.0 released!
Taichi v1.4.0 is released! See what's new: - Taichi AOT, along with a native Taichi Runtime library: Native applications can now load compiled AOT modules and launch Taichi kernels without a Python interpreter. - Taichi ndarray: An array object that holds contiguous multi-dimensional data to allow easy data exchange with external libraries. - Dynamic index: Use variable indices whenever necessary on all backends without affecting the performance of those matrices with only constant indices. See deprecation and more improvements in the release note.
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Is Nvidia CUDA Used in VFX Software Tools?
Oh, then if you're not already tied to any particular VFX software, I might as well recommend Taichi again.
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Marching squares algorithm implemented with Taichi: Struct Taichi fields and dynamic SNodes are used to represent line segments, and linear interpolation applied to smoothen the boundaries.
It's an upgrade of a basic version. See changes to the source code here: https://github.com/taichi-dev/taichi/pull/6851
What are some alternatives?
eioio - Effects-based direct-style IO for multicore OCaml
Halide - a language for fast, portable data-parallel computation
httpbeast - A highly performant, multi-threaded HTTP 1.1 server written in Nim.
dolfinx - Next generation FEniCS problem solving environment
matrixmultiply - General matrix multiplication of f32 and f64 matrices in Rust. Supports matrices with general strides.
Data-Science-For-Beginners - 10 Weeks, 20 Lessons, Data Science for All!
Edith - Electronic Design in Swithft
difftaichi - 10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
ocaml-multicore - Multicore OCaml
open-im-server - IM Chat
cosmopolitan - build-once run-anywhere c library
copilot.vim - Neovim plugin for GitHub Copilot