mediacapture-record
MediaStream Recording (by w3c)
rust-ffmpeg-wasi
ffmpeg 7 libraries precompiled for WebAsembly/WASI, as a Rust crate. (by jedisct1)
mediacapture-record | rust-ffmpeg-wasi | |
---|---|---|
3 | 1 | |
103 | 62 | |
4.9% | - | |
2.6 | 4.5 | |
12 months ago | 3 days ago | |
Bikeshed | Rust | |
GNU General Public License v3.0 or later | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mediacapture-record
Posts with mentions or reviews of mediacapture-record.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-18.
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How do I Effectively Capture Video playing in Canvas?
Courtesy of this GitHub thread, my currently working, but very inconvenient strategy to capture the video is to use mediaCapture(0) on the canvas element with MediaStreamTrackProcessor to pipe frames into WebM muxer from a package called webm-muxer.
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How to create a seamless loop for a looping video?
WebRTC's RTCRtpSender.replaceTrack() method achieves "seamless" replacement of a MediaStreamTrack. I proposed the same be added to MediaRecorder, see Add replaceTrack method to MediaRecorder., Add replaceStream to MediaRecorder.
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FFmpeg for browser and node, powered by WebAssembly
I guess this could be used to remux the broken files that are spitted by the MediaRecorder API, which have missing metadata that prevents from seeking and thus far has been ignored / sweeped away in Chrome [1], Firefox [2], and even the standard itself [3], which ignored in its design the basic fact that encoding any file should include a "closing" stage (where metadata is written) before yielding it as a finished file.
[1]: https://bugs.chromium.org/p/chromium/issues/detail?id=642012
[2]: https://bugzilla.mozilla.org/show_bug.cgi?id=1283464
[3]: https://github.com/w3c/mediacapture-record/issues/119
rust-ffmpeg-wasi
Posts with mentions or reviews of rust-ffmpeg-wasi.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-20.
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FFmpeg for browser and node, powered by WebAssembly
There’s also a ffmpeg port to WebAssembly that can be used from Rust: https://github.com/jedisct1/rust-ffmpeg-wasi or linked to a Zig project targeting WebAssembly: https://github.com/jedisct1/tinyglitch
What are some alternatives?
When comparing mediacapture-record and rust-ffmpeg-wasi you can also consider the following projects:
reference-types - Proposal for adding basic reference types (anyref)
ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly
assemblyscript - A TypeScript-like language for WebAssembly.
MediaFragmentRecorder - Record media fragments
tinyglitch - Just an experiment with libavformat/libavcodec
mediacapture-transform - MediaStreamTrack Insertable Media Processing using Streams
mediacapture-record vs reference-types
rust-ffmpeg-wasi vs ffmpeg.wasm
mediacapture-record vs assemblyscript
rust-ffmpeg-wasi vs assemblyscript
mediacapture-record vs MediaFragmentRecorder
rust-ffmpeg-wasi vs tinyglitch
mediacapture-record vs mediacapture-transform
rust-ffmpeg-wasi vs reference-types
mediacapture-record vs tinyglitch