lua-vips
Lua binding for the libvips image processing library (by libvips)
luarocks
LuaRocks is the package manager for the Lua programming language. (by luarocks)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lua-vips
Posts with mentions or reviews of lua-vips.
We have used some of these posts to build our list of alternatives
and similar projects.
- Obtaining width and height of a local image
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How would I go about making a script that can turn a .txt file of hex codes with each hex code being an individual pixel into an image which can appear on a player’s screen in a screen GUI frame?
Use https://github.com/libvips/lua-vips to make an image from rgb values
luarocks
Posts with mentions or reviews of luarocks.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-10.
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what does the luarocks variable LUA_INCDIR get used for?
LUA_INCDIR is not listed on either https://github.com/luarocks/luarocks/wiki/Installation-instructions-for-Unix or https://github.com/luarocks/luarocks/wiki/Installation-instructions-for-Unix but luarocks complains that it's not set. What does it do?
- Luarocks doesn't work with LuaJIT
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Introducing Luarocks-Tag-Release - Publish your Neovim plugins to LuaRocks
Luarocks packages (or "rocks") provide a rockspec, which luarocks uses to build the package and resolve dependencies.
- I am trying to develop a website using Lua.
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This is how I use luarocks in my awesomewm
The luarocks.loader module is provided by Luarocks and basically replace the standard require function by a version that handles Rocks installed with Luarocks (https://github.com/luarocks/luarocks/wiki/Using-LuaRocks#multiple-versions-using-the-luarocks-package-loader and https://github.com/luarocks/luarocks/blob/master/src/luarocks/loader.lua). Note that this is safer than your implementation since it "knows" the running Lua version and the corresponding Luarocks installed files. So it will automatically load modules at the correct version / path (without additional set_path and hard coded string).
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Seeking feedback on command line syntax highlighter
I would reccomend you use luarocks for the project. It’s the “standard” package manager for lua, and supports building the C parts (using autotools). It also manages the dependencies for you!
- How do I install from GitHub on Mac?
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How to make Lua more of a mainstream language?
What kinds of trouble? It looks like it's under active development https://github.com/luarocks/luarocks/commits/master ...have your troubles with it been specific enough things that you could post them in the issue queue?
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I'm trying to run `luarocks install lpeglabel` and I keep getting "fatal error C1083: Cannot open include file: 'stdarg.h': No such file or directory"
what luarocks version are you running? If it is the one from luaForWindows, then I recommend upgrading it (https://github.com/luarocks/luarocks/wiki/Download). Solved my include problems but requires a bit of configration
- (Luarocks): C Module, including header & their implementation files?