ltspice-guitar-pedals
JUCE
ltspice-guitar-pedals | JUCE | |
---|---|---|
5 | 105 | |
100 | 6,116 | |
- | 1.6% | |
0.0 | 9.5 | |
over 2 years ago | 5 days ago | |
AGS Script | C++ | |
- | GNU General Public License v3.0 or later |
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ltspice-guitar-pedals
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A Brief Hobbyist Primer on Clipping Diodes
Shameless plug: I’ve spent a bit of time making LTspice simulations of some popular pedals and putting them up on GitHub.
https://github.com/Cushychicken/ltspice-guitar-pedals
I’ve got a few blog writeups of the more complicated ones, too. The Tube Screamer is the most popular but the Boss Graphic EQ or the DynaComp compressor are my favorites.
https://cushychicken.github.io/posts/ltspice-tube-screamer/
https://cushychicken.github.io/ltspice-boss-ge7-equalizer/
https://cushychicken.github.io/ltspice-mxr-dyna-comp-compres...
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Roast My Schematic (Actual question in comment)
I've simulated some very similar ones to this that you could likely modify to your purposes. https://github.com/Cushychicken/ltspice-guitar-pedals
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Guidance Needed: Software engineer interested in guitar amplifier modeling development
I put together a few ltspice models of guitar pedals a few years ago. Might be of interest to you. https://github.com/Cushychicken/ltspice-guitar-pedals
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Has anyone figured out a good way to share SPICE models using git?
I've been slowly working on building up a collection of LTSpice simulations of popular guitar effects pedals over the course of the past few years.
- Green Ringer w useful additions/mods
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/