llhttp VS node

Compare llhttp vs node and see what are their differences.

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llhttp node
7 932
1,586 103,970
0.6% 0.9%
8.7 9.9
6 days ago 4 days ago
TypeScript JavaScript
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

llhttp

Posts with mentions or reviews of llhttp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-19.

node

Posts with mentions or reviews of node. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-06.

What are some alternatives?

When comparing llhttp and node you can also consider the following projects:

HTTP Parser - http request/response parser for c

Svelte - Cybernetically enhanced web apps

http-proxy - A full-featured http proxy for node.js

widevine-l3-decryptor - A Chrome extension that demonstrates bypassing Widevine L3 DRM

ioccc - My IOCCC submissions and practice.

source-map-resolve - [DEPRECATED] Resolve the source map and/or sources for a generated file.

ultra - An ultra-small, ultra-fast, web server.

sharp-libvips - Packaging scripts to prebuild libvips and its dependencies - you're probably looking for https://github.com/lovell/sharp

µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications

nodejs.dev - A redesign of Nodejs.org built using Gatsby.js with React.js, TypeScript, and Remark.

fetch - Fetch Standard

hashlips_art_engine - HashLips Art Engine is a tool used to create multiple different instances of artworks based on provided layers.