Litho (By Facebook)
language
Litho (By Facebook) | language | |
---|---|---|
7 | 146 | |
7,646 | 2,554 | |
0.1% | 1.1% | |
9.9 | 8.9 | |
1 day ago | 7 days ago | |
Java | TeX | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Litho (By Facebook)
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Do Company form the industry actually use Jetpack Compose?
Waiting for Litho to be the new UI development standard https://fblitho.com/
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What's the best approach for loading 500+ images inside Recyclerview ?
IIRC fb is using this custom list view https://fblitho.com/
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Server-Driven UI Implementation Methods To Modify The App Interface Layouts
Litho by Facebook
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Project idea possibility?
Just a little correction, none of facebook or instagram mobile app use react native. On android, facebook, messenger, and instagram use litho library (which facebook team has also developed)
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Flutter 3
It seems unlikely that FB would give up on Litho, which is extremely performance focused, to use react native instead. Not for their bread & butter flagship news feed anyway https://fblitho.com/
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Android/iOS Developers Working for Google or Facebook - Do you use Flutter or React Native?
I've seen some old conference talks from their team about https://fblitho.com/. I believe that what they use or at least used.
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Is it possible to be an android developer ONLY with the documentation?
Facebook's internal android repository is still mostly Java, but there is a large push to switch to Kotlin, and Kotlin's internal support has grown dramatically over the last couple of years. Coroutines have recently been allowed (although I'm personally not a fan of that decision). Flow/Compose are not necessary as we have internal tools that do similar things (looking at you, Litho).
language
- Why do we have to put the const keyword in Flutter?
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Playing around with Extension Types
I noticed that I can enable inline-class as an experiment to play with Extension Types. You need to also add sdk: ^3.3.0-0 to your pubspec.yaml.
- Entendendo Algoritmos: Recursão
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Dart 3.1 and a retrospective on functional style programming in Dart
Current syntax is not all that bad if you are going to do OO and add various helper methods on `Message` and its subclasses, but if you just want to define your data and no behavior / helpers - then it is exceedingly verbose.
[1]: https://github.com/dart-lang/language/issues/3021
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Macro example for Flutter widgets
Reference
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HTML template languages?
A future version of Dart will probably support macros which should make this all a bit easier to use, similar to how Swift 5.9 works which makes already fantastic use of its new macro capabilities by integrating mobx (or solidjs) like reactivity into SwiftUI by a harmlessly looking @Obervable annotation.
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What’s New in Swift 5.9?
Coming from a Dart context here where that team is also looking at adding Macros to the language. It was really interesting to compare and contrast some of the approaches https://github.com/dart-lang/language/blob/main/working/macr...
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Build clean & concise UI components with Flutter similar to styled-components in React Native
Yes, that needs a bit of boilerplate for the constructor declaration and the extra build method, but I personally don't mind and with implicit constructors this will become much easier. Also, you get a performant UI as Flutter knows to not redraw widgets that didn't change.
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A Guide to State Management in Flutter | Mobile App Development
I know that it would be nice not to use the generator at all, but we have to wait until static metaprogramming is implemented in dart. https://github.com/dart-lang/language/issues/1482
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Why is Swift so slow (timeout) in compiling this code?
I implemented a prototype version of the algorithm in that paper when exploring exhaustiveness checking for pattern matching in Dart.
I found it pretty easy to understand, but also really easy to get it to generate huge combinatorially large spaces. Some careful memoization and deduplication helped, but even so I never got the performance to a state I considered acceptable.
Instead, I went with Luc Maranget's classic approach and figured out a way to adapt it to a language with subtyping (with a ton of work from Johnni Winther to figure out all of the hard complex cases around generics):
https://github.com/dart-lang/language/blob/main/accepted/fut...
The performance (in the prototype!) was dramatically better. You can always make pattern matching go combinatorial, but I haven't seen any real-world switches get particularly slow with our approach yet, and we have some fairly large tests of matching on tuples of enums.
What are some alternatives?
android-json-form-wizard - Android Material Json Form Wizard is a library for creating beautiful form based wizards within your app just by defining json in a particular format.
sdk - The Dart SDK, including the VM, dart2js, core libraries, and more.
AndroidTreeView - AndroidTreeView. TreeView implementation for android
freezed - Code generation for immutable classes that has a simple syntax/API without compromising on the features.
Badge - :octocat: Drawable of badge.
quicktype - Generate types and converters from JSON, Schema, and GraphQL
MarkdownView
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
MultiViewAdapter - Easily create complex recyclerview adapters in android
gallery - Flutter Gallery was a resource to help developers evaluate and use Flutter
DraggablePanel
conduit - Dart HTTP server framework for building REST APIs. Includes PostgreSQL ORM and OAuth2 provider.