lintplus VS wasi-libc

Compare lintplus vs wasi-libc and see what are their differences.

lintplus

An improved linting plugin for the lite text editor. (by liquidev)

wasi-libc

WASI libc implementation for WebAssembly (by WebAssembly)
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lintplus wasi-libc
2 48
58 803
- 2.4%
2.2 7.7
about 2 months ago 2 days ago
Lua C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lintplus

Posts with mentions or reviews of lintplus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-17.
  • Lapce
    21 projects | news.ycombinator.com | 17 Mar 2022
    Former contributor and user of Lite XL here.

    It's an awesome little editor. I quit using it though because it seemed like the future direction of the project wasn't very clear, and from a practical standpoint VS Code simply has a better developer experience, but I had great fun hacking around it nevertheless.

    One of my favorite things about rxi/lite and Lite XL is just how easy it is to write plugins. Simply create a new .lua file in the plugins directory and monkey-patch whatever you need. And while it might seem like monkey-patching isn't the most clean solution, that's not exactly true — the source code of the editor doesn't need to be cluttered with explicit hooks, and plugins interoperate with each other very well, because one plugin doesn't know about the others' existence. From its standpoint it just modifies the vanilla editor.

    This extensibility allowed me to write some really cool stuff, the one plugin I'm especially proud of is lint+ [1], which leverages the immediate mode nature of the UI to draw pretty lint messages atop the text editor (and it even renders Rust's friendly compiler errors with little rails on the left! see issue #3 [2]).

    Can recommend.

      [1]: https://github.com/liquidev/lintplus
  • CodePerfect 95 – A fast IDE for Go
    6 projects | news.ycombinator.com | 7 Jun 2021
    I desperately want this. I find text editors w/ basic linting to be too limited but full IDE's like Idea or even VSCode too heavy for some devices. Something in between :(. I've given up laptop development and am forced to work with my desktop until I can afford a better laptop because Idea/VSCode runs so slowly.

    FWIW, I use lite (https://github.com/rxi/lite) if I need a very lightweight text editor that has rust linting (https://github.com/liquidev/lintplus) and Idea if I'm at my desktop.

wasi-libc

Posts with mentions or reviews of wasi-libc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.
  • I am curious. How many of you work on a windows system?
    2 projects | /r/developersIndia | 9 Dec 2023
    Now there are projects like WASI that allows for interfacing with system resources for WASM code this allows for devs to target WASM runtime for their apps sliding the apps to run locally on any OS without any porting required. This could be a game changer in the future like Docker and containers was in the past decade.
  • How to select some elements from array randomly?
    2 projects | /r/typst | 7 Dec 2023
    So it doesn’t seem like there has been progress on a pseudo-random number generator function for typst, but there are multiple other ways to solve this: 1. Just don’t. Typst has this functional philosophy, there one input always produces the same output. (not an answer to your question tho) 2. Interface with a webassembly module which has a random number generator. So you could e.g. compile c to wasm and statically link a libc version. You would then just have to export the rand() function. (You could use any lang for this, which has a stdlib with a pseudo random number generator) 3. Implement your own. Random number generators are actually not that hard something like an LCG isn’t to complex. (Id provide an example but im on my phone rn)
  • Lapce Editor v0.3 Released
    9 projects | news.ycombinator.com | 14 Nov 2023
    Actually WASI[0] will be a better alternative, IIRC extism serialize and deserialize the data that you want to pass every time, adding a lot of overhead.

    [0] https://wasi.dev

  • Wasix, the Superset of WASI Supporting Threads, Processes and Sockets
    6 projects | news.ycombinator.com | 30 May 2023
    Actually, it was in wasi-libc: https://github.com/WebAssembly/wasi-libc/blob/main/libc-bott...
  • Valheim: Regarding Mods
    2 projects | /r/Games | 29 May 2023
    Proper isolation in C# is only now becoming a thing, with .Net support for WASI, which is essentially a WebAssembly sandbox which can be given extremely granular privileges (such as access to spefic file system directories, or an effective virtual file system). As an upside, the idea is that it should be possible to write the WASI packages in more or less anything.
  • Hardening Drupal with WebAssembly
    3 projects | news.ycombinator.com | 29 May 2023
    Wasm Labs dev here :)

    In mod_wasm, there are some differences with a pure CGI implementation. When Apache boots, it loads the configuration and initializes the WasmVM. When a new HTTP request arrives, the VM is ready so you don't need to initialize a different process to manage it.

    You still need to process the request and pass the data to the Wasm module. This step is done via STDIN through the WebAssembly System Interface (WASI) implementation [0]. The same happens in the opposite direction, as the module returns the data via STDOUT.

    So, the CGI pattern is still there, but it doesn't require new processes and all the code runs in a sandbox.

    However this is not the only way you can run a Wasm module. In this specific case, we use CGI via WASI. In other cases, you may compile a module to fulfill a specific API, like ProxyWasm [1] to create HTTP filters for proxies like Envoy.

    - [0] https://wasi.dev/

    - [1] https://github.com/proxy-wasm/spec

  • Compile emacs to wasm?
    2 projects | /r/emacs | 22 May 2023
    Never done that, but I think you need this: https://wasi.dev/
  • Extending web applications with WebAssembly and Python
    5 projects | news.ycombinator.com | 10 May 2023
    The Python builds from the WebAssembly language runtimes [0] project target the WebAssembly System Interfaces (WASI) [1]. It allows the Python interpreter to interact with resources like the filesystem.

    Many server-side Wasm runtimes supports WASI out of the box. For the browser, you need to provide a polyfill to emulate these resources like the one provided by the WASI team [2].

    Regarding SQLite, these builds include libsqlite so you should be able to use it :)

    - [0] https://github.com/vmware-labs/webassembly-language-runtimes

    - [1] https://wasi.dev/

    - [2] https://wasi.dev/polyfill/

  • How to Debug WASI Pipelines with ITK-Wasm
    6 projects | dev.to | 2 Mar 2023
    Effective debugging results in effective programming; itk-wasm makes effective debugging of WebAssembly possible. In this tutorial, adapted from the itk-wasm documentation, we walk through how to debug a C++ data processing pipeline with the mature, native binary debugging tools that are comfortable for developers. This is a fully featured way to ensure the base correctness of a processing pipeline. Next, we will walk through an interactive debugging experience for WASI WebAssembly. With itk-wasm, we can debug the same source code in either context with an interactive debugger. We also have a convenvient way to pass data from our local filesystem into a WebAssembly (Wasm) processing pipeline.
  • Running Go code inside a NodeJS app with WASM (Part 1/2, 2023)
    4 projects | dev.to | 13 Feb 2023
    Communication between the WASM module and the rest of the application needs to be done in very simple types (bytes, ints and floats). No complex types are supported yet. This is why most WASM compilers also provide some glue-code to map between complex types like strings or arrays. The Web Assembly System Interface (WAS) is an on-progress standard aimed to solve this last limitation; once it's mature it will allow easy interoperation with almost every environment. WASI is already available in some WSAM compilers and runtimes.

What are some alternatives?

When comparing lintplus and wasi-libc you can also consider the following projects:

LiteIDE - LiteIDE is a simple, open source, cross-platform Go IDE.

wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript

lapce - Lightning-fast and Powerful Code Editor written in Rust

wasi-sdk - WASI-enabled WebAssembly C/C++ toolchain

lite - A lightweight text editor written in Lua

wasmer - 🚀 The leading Wasm Runtime supporting WASIX, WASI and Emscripten

flathub - Issue tracker and new submissions

wasmtime - A fast and secure runtime for WebAssembly

vscode-remote-release - Visual Studio Code Remote Development: Open any folder in WSL, in a Docker container, or on a remote machine using SSH and take advantage of VS Code's full feature set.

WASI - WebAssembly System Interface

language-server-protocol-inspector - Interactive Language Server log inspector

binaryen - Optimizer and compiler/toolchain library for WebAssembly