ldtk
vshaxe
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ldtk
vshaxe
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Haxe 4.2.0 released
For 5 of the targets, debugging the Haxe sources is supported with different VSCode debug adapters (well, JS just uses source maps). If your code is written in a target-agnostic way, you can even switch to a different target with better debugging support temporarily.
https://github.com/vshaxe/vshaxe/wiki/Debugging
Other than that, if really you need to debug some target-specific issue on a target without debugging support, there's usually still the option of debugging the generated code.
What are some alternatives?
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.
haxe-react - Haxe-React #next: preparing for 2.0.0
hsluv - Human-friendly HSL, website and math
hxcpp - Runtime files for c++ backend for haxe
as3hx - Convert AS3 sources to their Haxe equivalent
haxe-language-server - Language Server Protocol implementation for the Haxe language
hscript - Parser and interpreter for Haxe expressions
flixel - Free, cross-platform 2D game engine powered by Haxe and OpenFL
haxe - Haxe - The Cross-Platform Toolkit
dts2hx - Converts TypeScript definition files (d.ts) to haxe externs (.hx) via the TypeScript compiler API
awesome-haxe-gamedev - Resources for game development on haxe
circle - The compiler is available for download. Get it!