kons-9
roqr
kons-9 | roqr | |
---|---|---|
50 | 5 | |
550 | 1 | |
- | - | |
7.9 | 5.7 | |
6 months ago | 7 months ago | |
Common Lisp | Ruby | |
MIT License | GNU Affero General Public License v3.0 |
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kons-9
- OpenSCAD Survey - what programming language do you want to be added to app?
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Lindenmayer Systems
Very cool. I must check this out.
I implemented some L-system features in my 3D Common Lisp system: https://github.com/kaveh808/kons-9
- Ask HN: Show me your half baked project
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Profound Beliefs
In some small way I am revisiting the idea with https://github.com/kaveh808/kons-9
We'll see what comes of it.
- Kons-9: Common Lisp 3D Graphics Project
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Symbolics Lisp Machines Graphics Demo (1990)
I began my 3D graphics development on a Symbolics workstation at the MIT Media Lab in the mid-80's. This was before the S-Graphics suite was released. [0]
The outstanding feature of the S-Graphics suite was the polygonal modeler which used a winged-edge structure that was far ahead of its time. It survives conceptually in the Wings3D system, which is a quite faithful copy of that modeler.
And of course you got the extensibility that came with the graphics system being built on Lisp.
But Symbolics was never, as far as I saw, a serious or popular contender in 3D production. Not only was the system expensive, but the hardware could not keep up with SGI's graphics abilities. Furthermore, the mass of CG developers at the time came from a C/Unix background, and rendering especially was so speed critical that C (and Fortran) resulted in faster systems.
Almost 40 years later, I have returned to the idea of developing a 3D system in Common Lisp [1]. We shall see where it leads.
[0] https://medium.com/@kaveh808/late-night-lisp-machine-hacking...
[1] https://github.com/kaveh808/kons-9
- Ask HN: Resources for Older Developers?
- Ask HN: What Are You Working On? (May 2023)
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A good codebase to study as a beginner
If you are interested in 3D graphics, I have tried to keep my code simple and comprehensible: https://github.com/kaveh808/kons-9
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Coding alone vs coding in a team
As a solo developer of my 3D system, my main focus has been to keep the enthusiasm and momentum going and to enjoy the development process, rather than worrying about how the code might not be optimal in various regards.
roqr
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Ask HN: Those making $0/month or less on side projects – Show and tell
RoQR: https://roqr.app/
It's a privacy-focused dynamic QR code application. Just got my first paying customer this past week, which I'm pretty stoked about!
The costs of running it are very low (~$15 / month), and it's not something I'm planning on ever turning into my main gig, but the fact that someone is willing to pay for an app I built on my own feels really fun
- Ask HN: What Are You Working on This Year?
- RoQR offers unlimited dynamic QR codes that provide insights and analytics for your marketing campaigns. Try it for 30 days free - no credit card required.
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Show HN: I built RoQR, a privacy-respecting platform for dynamic QR codes
[RoQR is open-source](https://github.com/roqr/roqr), licensed under the AGPL.
If you’re interested, I have a [longer post](https://roqr.app/blog/introducing-roqr/) on our blog announcing the launch. Happy to answer any questions and would love to hear any feedback you might have.
What are some alternatives?
clog - CLOG - The Common Lisp Omnificent GUI
quickadd - Parse natural language time and date expressions in python
quicklisp-projects - Metadata for projects tracked by Quicklisp.
packj - Packj stops :zap: Solarwinds-, ESLint-, and PyTorch-like attacks by flagging malicious/vulnerable open-source dependencies ("weak links") in your software supply-chain
McCLIM - An implementation of the Common Lisp Interface Manager, version II
inet256 - Identity Based Network API with 256-Bit Addresses
clozure-cl - Unofficial mirror of Clozure CL
Open-Assistant - OpenAssistant is a chat-based assistant that understands tasks, can interact with third-party systems, and retrieve information dynamically to do so.
weird - Generative art in Common Lisp
cookwherever - Cook Wherever is an open source project to attempt to making cooking more accessible and engaging for everyone.
bodge-nuklear - Thin wrapper over Nuklear for Common Lisp
filament - A collection of beautiful full-stack components for Laravel. The perfect starting point for your next app. Using Livewire, Alpine.js and Tailwind CSS.