Iu
crystal-imgui
Iu | crystal-imgui | |
---|---|---|
- | 2 | |
68 | 66 | |
- | - | |
3.3 | 5.1 | |
2 months ago | 7 months ago | |
Crystal | Crystal | |
MIT License | MIT License |
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Iu
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Tracking mentions began in Dec 2020.
crystal-imgui
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crab: a Game Boy Color and Game Boy Advance emulator written in Crystal
Hey all! It has been a couple years since I've made a post about my emulator written in Crystal. Since then, I've added many features, including Game Boy Color and Game Boy Advance support, as well as a UI written with Dear ImGui and oprypin's bindings.
- Crystal bindings to Dear ImGui, an immediate-mode graphical UI library
What are some alternatives?
alizarin - A library for making Linux GUI applications using Web Technologies. Extending JavaScript with native functionalities.
gtk4.cr - GTK4 bindings for Crystal
FTXUI - Features: - Functional style. Inspired by [1] and React - Simple and elegant syntax (in my opinion). - Support for UTF8 and fullwidth chars (→ 测试). - No dependencies. - Cross platform. Linux/mac (main target), Windows (experimental thanks to contributors), - WebAssembly. - Keyboard & mouse navigation. Operating systems: - linux emscripten - linux gcc - linux clang - windows msvc - mac clang
ultimate-gtk4-crystal-guide - Learn how to create premium GTK4 apps in Crystal
Collision - Check hashes for your files - A GUI tool to generate, compare and verify MD5, SHA-1, SHA-256, SHA-512, Blake3, CRC32 & Adler32 hashes.
crab - A Game Boy, Game Boy Color, and Game Boy Advance emulator in Crystal Lang
qt5.cr - Qt5 bindings for Crystal, based on Bindgen
libui.cr - Crystal-lang bindings for libui