ick-automatic-train-repair
If any locomotive or wagon is destroyed the train is stopped and a ghost is created. Including inventory filters and inventory limit, fuel and equipment. As soon as the train is fully repaired it is set to automatic mode again. (by ickputzdirwech)
Factorissimo2
Factorissimo2, a Factorio mod that adds factory buildings to the game (by MagmaMcFry)
ick-automatic-train-repair | Factorissimo2 | |
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3 | 32 | |
2 | 62 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 2 years ago | |
Lua | Lua | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ick-automatic-train-repair
Posts with mentions or reviews of ick-automatic-train-repair.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-17.
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Starting a new Krastorio 2 + Space Exploration game, what mods would you recommend?
- https://mods.factorio.com/mod/ick-automatic-train-repair : Ghosts for destroyed trains, otherwise I just wondered why my train fleet was disappearing sometimes
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New computer incoming. Help on mod list?
Automatic train repair - https://mods.factorio.com/mod/ick-automatic-train-repair
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Mod Modification - Automatic Train Repair for Alert
Using the Automatic train repair mod and it's exactly what I need, but I'd like the alert for a damaged train to be MUCH more obvious - and perhaps persistent. I've poked through the LUA code, but my programming skills are the equivalent to filling your pockets with rancid spaghetti and expecting to be able to launch a rocket. I posted a request to the mod page but it's likely the author has moved on to more interesting things. Any advice on how I might be able to tweak the mod to make the alert longer, louder, and maybe even persistent (until the train is fixed)?
Factorissimo2
Posts with mentions or reviews of Factorissimo2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-16.
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I finally understand train networks and now I despise my base
I also recommend the mod Factorissimo2 (official mod portal link). Basically you can move sections of your factory inside these buildings TARDIS-style.
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Sync buildings with blueprint
If I understand that program correctly it's closer to how you use functions/subroutines in programming. In there you have a clear and enforced boundary for inputs and outputs, boundaries that don't exist in base Factorio. The only thing close to that would be the Factorissimo2 mod.
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factorissimo
The fact that all factorissimo buildings share a surface means that the OP is using the factorissimo 2 notnotmelon fork mod (with single surface option enabled) instead of the original factorissimo (2) mod. This is the correct thing to do - the notnotmelon fork is a much more up-to-date version that has been heavily optimized and is thus not a huge weight on UPS.
- New computer incoming. Help on mod list?
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What do you guys think about my blocky rectangle build?
Factorissimo2
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How does Factorissimo2 affect UPS, if it all?
Factorissimo 2: The updated mod for current version of factorio. Also features quite terrible UPS - probably fine if you want to use like 10-100 buildings tops, but dont even try going for anything close to mega-base.
- Factorio is A LOT like programming.
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Mod combination for the ultimate "base in a box": Space Block & Factorissimo2
As a side note - are you using the original factorissimo2 mod or the notnotmelon fork? If you arent on the fork version and you arent too far into the run I would recommend switching to the fork - it is much better in terms of UPS and is more or less required if you are going to aim for a mega-base size factory-in-a-box build.
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What does ‘UPS Heavy’ imply?
Factorissimo 2 - adds a building that you can walk inside that is larger on the inside, effectively allowing you to build an entire factory inside a smaller building. UPS heavy due to may additional entities it needs to add to have everything work out, plus all the item transfers (belts in/out) are done via scrips (which as I mentioned is incredibly inefficient). Can completely tank your UPS into the single digits if you make heavy use of this mod.
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Factorio Inception (explanation in comments)
The factory buildings are provided by the Factorissimo2 mod. You place them down, build your factory inside, and send resources by pipe or belt through the connection points. I'm using the Factorissimo2 Playthrough mod, in which you start in a tier-3 factory building and cannot escape. As an additional challenge, I decided to use only tier-1 factory buildings, which are not that big and have just 16 connection points. Since the buildings are small, I needed to use four levels of recursion and many factory buildings -- 59 buildings in all!
What are some alternatives?
When comparing ick-automatic-train-repair and Factorissimo2 you can also consider the following projects:
PipeVisualizer - Visualize the layout and fluids in Factorio pipe networks.
SeaBlock - Factorio mod pack Sea Block
even-distribution - Even Distribution Factorio Mod
Moms_Spaghetti
factorio-lua-compiler - [Factorio mod]
Digital-Logic-Sim
rpg_items - [Factorio mod] 63 items, 30 effects, lots of fun!
commands - Adds switchable safe commands for Factorio. Feel free to suggest your commands.
brush-tools - Factorio brush tools
factorio-example-mod - Lightweight modular example mod with various features and compatibilities
ick-automatic-train-repair vs PipeVisualizer
Factorissimo2 vs SeaBlock
ick-automatic-train-repair vs even-distribution
Factorissimo2 vs Moms_Spaghetti
ick-automatic-train-repair vs factorio-lua-compiler
Factorissimo2 vs Digital-Logic-Sim
ick-automatic-train-repair vs rpg_items
ick-automatic-train-repair vs commands
ick-automatic-train-repair vs brush-tools
ick-automatic-train-repair vs factorio-example-mod