hs2048 VS YACPong

Compare hs2048 vs YACPong and see what are their differences.

hs2048

:1234: A 2048 game clone in Haskell. (by tfausak)

YACPong

By snkkid
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hs2048 YACPong
- -
22 -
- -
0.0 -
about 8 years ago -
Haskell
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hs2048

Posts with mentions or reviews of hs2048. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning hs2048 yet.
Tracking mentions began in Dec 2020.

YACPong

Posts with mentions or reviews of YACPong. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning YACPong yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hs2048 and YACPong you can also consider the following projects:

h2048 - An Implementation of Game 2048

animate - 🏎️ Animation for sprites

tcod-haskell - Haskell bindings to libtcod

Nomyx - The Nomyx game

aeson-tiled - Aeson instances for Tiled map editor types

Monadius - 2-D arcade scroller

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

HGE2D - 2D game engine written in Haskell

dual-game - Online multiplayer shooter

hoodie - A toy roguelike game in Haskell

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

dominion - A Dominion simulator in Haskell