hs-quake-3 VS LearnOpenGL.hs

Compare hs-quake-3 vs LearnOpenGL.hs and see what are their differences.

hs-quake-3

Quake 3 map viewer written in Haskell (by ocharles)

LearnOpenGL.hs

LearnOpenGL.com examples ported to Haskell (by dmjio)
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hs-quake-3 LearnOpenGL.hs
1 3
34 27
- -
10.0 3.2
about 7 years ago about 3 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

hs-quake-3

Posts with mentions or reviews of hs-quake-3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-05.

LearnOpenGL.hs

Posts with mentions or reviews of LearnOpenGL.hs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-24.

What are some alternatives?

When comparing hs-quake-3 and LearnOpenGL.hs you can also consider the following projects:

vulkan - Haskell bindings for Vulkan

reanimate - Haskell library for building declarative animations based on SVG graphics

onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games

macaroni.nix

gl - Complete raw OpenGL bindings for Haskell

vulkan-guide - Introductory guide to vulkan.

sdl-gpu-hs