hs-quake-3
Quake 3 map viewer written in Haskell (by ocharles)
LearnOpenGL.hs
LearnOpenGL.com examples ported to Haskell (by dmjio)
hs-quake-3 | LearnOpenGL.hs | |
---|---|---|
1 | 3 | |
34 | 27 | |
- | - | |
10.0 | 3.2 | |
about 7 years ago | about 3 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hs-quake-3
Posts with mentions or reviews of hs-quake-3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-05.
-
[Newcomer] Status of AI, graphics programming and performance in Haskell?
To give a feel of what is possible, I've written a Quake 3 map viewer in Haskell (https://github.com/ocharles/hs-quake-3). I'm not the first to do this - Lambda Cube did this 9 years ago (https://www.youtube.com/watch?v=JleoASegUlk)
LearnOpenGL.hs
Posts with mentions or reviews of LearnOpenGL.hs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
- 3D graphics on Haskell in 2023
-
[Newcomer] Status of AI, graphics programming and performance in Haskell?
Not finished, but relevant: https://github.com/dmjio/LearnOpenGL.hs
- LearnOpenGL.com examples ported to Haskell
What are some alternatives?
When comparing hs-quake-3 and LearnOpenGL.hs you can also consider the following projects:
vulkan - Haskell bindings for Vulkan
reanimate - Haskell library for building declarative animations based on SVG graphics
onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games
macaroni.nix
gl - Complete raw OpenGL bindings for Haskell
vulkan-guide - Introductory guide to vulkan.
sdl-gpu-hs