hotscript
deno_lint
hotscript | deno_lint | |
---|---|---|
4 | 11 | |
3,337 | 1,502 | |
- | 0.3% | |
6.5 | 8.6 | |
4 months ago | 8 days ago | |
TypeScript | Rust | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hotscript
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Configuring ESLint, Prettier, and TypeScript Together | Josh Goldberg
Nested ternaries are a sin. The only time you should be using them is in complex type generics because that's the only official way to write them. But we may no longer even have that excuse now with the existence of HotScript's higher order types. https://github.com/gvergnaud/hotscript
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Saw this pop up on GitHub: HOTScript. Took me a second to wrap my head around.
I don't know if I should be impressed or scared
- Higher Order TypeScript
deno_lint
- Configuring ESLint, Prettier, and TypeScript Together | Josh Goldberg
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Porting 58000 lines of D and C++ to jai, Part 0: Why and How
Fast compilation seems very appealing. It is one of the main reason why I am interested into Go and Zig.
I recently started working with Rust for contributing to projects like Rome/tools [1] and deno_lint [2]. The compilation and IDE experience is frustrating. Compilation is slow. I am afraid that this is rooted to the inherent complexity of Rust.
[1] https://github.com/rome/tools
[2] https://github.com/denoland/deno_lint
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Deno 1.28: Featuring 1.3M New Modules
Though, for large scale projects, I’d wait until https://github.com/denoland/deno_lint/issues/303 is done; if they tackle that, they tackled types, and that’s the single big thing yet to tackle.
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Everytime I use Deno.js it is harder to go back to Node.
There isn't any uniformity that could be reasonably achieved once plugins are added to a linter. Someone will always want an edge case for their project covered even if it's not in the uniform configuration; most large projects either use plugins or custom rules outside of what ESLint provides. Deno understands this too given that plugin support is being considered.
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Fresh framework IDE & Lint Config?
Deno's lint config is under deno.json or deno.jsonc and is limited to the following rules: https://lint.deno.land/
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Learning TypeScript? try Deno
$ deno lint (prefer-const) `order` is never reassigned let order = new Order() ^^^^^ at /Users/dina/try-deno/design-patterns/state.ts:106:4 hint: Use `const` instead help: for further information visit https://lint.deno.land/#prefer-const Found 24 problems Checked 25 files
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deno_lint VS ESLint - a user suggested alternative
2 projects | 24 Dec 2021
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deno_lint VS quick-lint-js - a user suggested alternative
2 projects | 24 Dec 2021
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Rust Is The Future of JavaScript Infrastructure
I built one of the tools mentioned in the article, Deno's linter. Its binary is over 30 MiB:
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OSS Contributions: 16th-23rd August 2021
After a long time, I started contributing to open-source software. For a long time, I had my eye on Deno. This week, I merged my first PR in Deno Lint. Following is the detailed post about the issue.
What are some alternatives?
rslint - A (WIP) Extremely fast JavaScript and TypeScript linter and Rust crate
dprint - Pluggable and configurable code formatting platform written in Rust.
deno_sdl2 - SDL2 module for Deno
RSLint - A (WIP) Extremely fast JavaScript and TypeScript linter and Rust crate [Moved to: https://github.com/rslint/rslint]
dvm - 🦕 Deno Version Manager - Easy way to manage multiple active deno versions.
quick-lint-js - quick-lint-js finds bugs in JavaScript programs
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
tools - Unified developer tools for JavaScript, TypeScript, and the web
deno_doc - Documentation generator for Deno
deno - A modern runtime for JavaScript and TypeScript.
ESLint - Find and fix problems in your JavaScript code.
JaiPrimer - A description of Jonathan Blow's programming language, Jai