hbc-56
abn6502
hbc-56 | abn6502 | |
---|---|---|
38 | 4 | |
171 | 70 | |
- | - | |
8.9 | 0.0 | |
4 months ago | over 1 year ago | |
Assembly | Assembly | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hbc-56
-
Alternative designs for a keyboard interface?
I use a PIC16F microcontroller. Schematics and PIC code in my HBC-56 repo. https://github.com/visrealm/hbc-56
-
After Wozmon I want to create a game - 6502
If you're keen to add a VDP as u/production-dave suggested, I have schematics and a bunch of code in my HBC-56 GitHub repo
-
using an atmega micro-controller for managing multiple interrupts?
Schematics are here https://github.com/visrealm/hbc-56/tree/master/schematics/6502
-
TSM9918A | Questions asked by a friend without Reddit
The schematics for my TMS9918A display card are in my github repo. It uses a single SRAM instead of the original DRAMs. The circuitry between the TMS9918A and the TV is just a simple transistor follower circuit (shown in the schematic): https://github.com/visrealm/hbc-56/tree/master/schematics/tms9918
-
Small PS2 adapter
So this is really just cobbled together from this project by u/visrealm https://github.com/visrealm/hbc-56
-
Is my new second hand ps/2 keyboard broken?
I've actually just ordered the perix perrino 409 that sends the AA after self test. The HP keyboard definitely doesn't seem to be working. My plan is to interface it with a PIC microcontroller by copying the setup here: https://github.com/visrealm/hbc-56. from u/visrealm
-
6522 Shift register?
It looks like a shift register can be used in connecting a NES controller but likely isn't the full story. Check out u/visrealm's HBC build. He uses separate shift register chip to connect to a NES but maybe the 6522 can be used in a similar way.
-
After watching Matt Heffernan's Mandelbrot Battle Royale, I thought I'd give it a go on my HBC-56 (65C02 @ 3.6864MHz + TMS9918A). Four modes: 32x24, 64x48, 64x192 and 256x192 (sort of). . I still need to work on improving color bleeding in the final Graphics II mode. A bit of fun.
It's Assembly. https://github.com/visrealm/hbc-56/tree/master/code/6502/mandlebrot
-
4 cards down, 1 to go. No real issues since the R/W switch on the CPU card.
I have most schematics, software, emulator, etc on github. https://github.com/visrealm/hbc-56
-
Five new cards arrived today. Hopefully I didn't make too many mistakes...
These are for a 6502 build. https://github.com/visrealm/hbc-56
abn6502
-
Simplest Kansas City Standard modem for a 6502 computer!
My code is a bit hard to read because of some APRS NRZ decoding mixed in with the KCS decoding but essentially I’m only measuring if the correct amount of cycles have passed(throwing away the other cycle data) and then detecting if the wave had a length above or below a threshold of $0600(somewhere around 1700Hz) timer1 counts (at 2MHz in my case). That leaves plenty of headroom but has pretty bad immunity to false zero crossings. You can have a look ca1irq: https://github.com/AndersBNielsen/abn6502/blob/main/abn6502rom.s
- I need help figuring out how to create a multiprocessor setup with 2 6502 CPUs.
- I want to make my graphics card on a pcb. Which software should I use to design the pcb?
-
6502 Coding in C or C++?
I’m using it for mine - same memory map as Ben’s. I only use the assembler for now though but will use the compiler some time in the future. It’ll probably help you get an idea how to set it up: https://github.com/AndersBNielsen/abn6502
What are some alternatives?
TMS9918A - TMS9918A video card for RC2014
TaliForth2 - A Subroutine Threaded Code (STC) ANS-like Forth for the 65c02
RomWBW - System Software for Z80/Z180/Z280 Computers
lynx_hacking - Collection of Lynx demos, trial.
6502 - DB6502: 65C02 based computer inspired by BE6502
c64_asm_book_listings - Listings from Commodore 64 Assembly books
vrEmuTms9918 - TMS9918A emulator library (C99)
awesome-electronics - A curated list of awesome resources for Electronic Engineers and hobbyists
spectrum-desolate - 🕹️ Ported Desolate game from TI-83 Plus to ZX Spectrum
mainspring - A CPU simulator framework built around, and to support the other tools under, the constraints of the first principles of computing project.
vrEmuLcd - Character LCD emulator library (C99 engine, web front-end).
apple2_hgrbyte - Explore the Apple 2 HGR amd DHGR esoteric screen layout with bit twiddling and byte manipulation.