haxe
Laravel
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haxe | Laravel | |
---|---|---|
82 | 225 | |
5,957 | 31,487 | |
1.0% | 1.4% | |
9.7 | 10.0 | |
about 8 hours ago | 4 days ago | |
Haxe | PHP | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
haxe
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Wax compiler – a tiny language designed to transpile to other languages
This remineds me of Haxe[1]. I like Wax better because of the Common-Lisp-like syntax.
[1]: https://haxe.org
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Marimo: Interactive Fluffy Ball
I thought this was a three.js demo but it's actually built with a language called haxe [1]. I've never heard of this language before and looks really cool. Makes me want to play with it!
[1] https://haxe.org/
- Haxe 4.3.4
- Ask HN: Does anyone here use Haxe?
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Ask HN: What are some unpopular technologies you wish people knew more about?
The Haxe programming language (https://haxe.org/). It's insane how unpopular this is compared to its value.
"Haxe can build cross-platform applications targeting JavaScript, C++, C#, Java, JVM, Python, Lua, PHP, Flash, and allows access to each platform's native capabilities. Haxe has its own VMs (HashLink and NekoVM) but can also run in interpreted mode."
It's mostly popular in game dev circles, and is used by: Nortgard, Dead Cells, Papers Please, ... .
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
For those interested in cross platform game development, don't forget https://haxe.org/! The usefulness / popularity ratio is very high on this one :).
- Flash Museum – explore more than 130k flash games and animations
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Is this idea worth pursuing? (a common grammar interface for various interpreted languages written in C)
Sounds like haxe: https://haxe.org/
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TC39 Proposal: Types as Comments
I really enjoyed programming in AS3, and https://haxe.org/ was really helpful at the time to make development easier.
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TIL: "private_constant"
Been tinkering in the Haxe programming language recently. I definitely suggest checking it out, but one thing I liked was private constants. I know other languages have this, but its where I've encountered it most recently.
Laravel
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Tell HN: Laravel's default truncate method uses cascade for Postgres databases
Hope this saves a future team from unexpected behavior resulting in (potential) production data loss.
When using Postgres, Laravel's default method for truncate uses the cascade option, which will ignore foreign key constraints and potentially wipe large amounts of data with no confirmation or warning.
It was originally introduced in 2018: https://github.com/laravel/framework/pull/26389/files
Here are two threads on it if you are curious: https://github.com/laravel/framework/issues/29506
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Exploring Middleware in Laravel 11
I am just exploring middleware in this post, but as you can see this is quite a different approach than we've seen historically. I sat there scratching my head, "How do I set up my own middleware? How do I change the defaults?" I had to explore the Illuminate\Foundation\Configuration\Middleware class to find out.
- Automatizando fluxos de trabalho com GitHub Actions
- Testando filas em projetos Laravel
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alof-lib: a PHP array-like objects functions library
For example check out this issue I reported on their side: https://github.com/laravel/framework/issues/49089
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PHP: check dates
It does not mean you should absolutely use it everywhere, but it can make sense for your case. Many frameworks, like Laravel use it to compose new projects.
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An Internet of PHP
https://github.com/laravel/framework/blob/00894b89e42a9d707c...
Even Tinker is a few lines of code to extend PsySH and credit is barely given.
Taylor Otwell is a fiend for creating wrappers around solid open source libraries, using PHP magic and encouraging bad practices, all just to breed an ecosystem ultimately to land him a Lambo, fuelled by amazing open source foundations that have barely been contributed back to by him.
- Laravel 10.15 Released: Sub-minute Task Scheduling, Raw SQL Query Builder Methods, and More
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Laravel’s ForwardsCalls trait
This same system has been used in Laravel since version 4.0* albeit in the more PHP plain way, using call_user_func_array (Laravel Model Class).
- From Concept to Image: Exploring OpenAI Image Generation API with Laravel 10 and VueJS
What are some alternatives?
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
nuxt3-supabase - Nuxt 3 module and composables for Supabase.
eso-light-attack-weave - This is a macro for the game Elder Scrolls Online
octane - Supercharge your Laravel application's performance.
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
fingerprintjs - Browser fingerprinting library. Accuracy of this version is 40-60%, accuracy of the commercial Fingerprint Identification is 99.5%. V4 of this library is BSL licensed.
fut - Fusion programming language. Transpiling to C, C++, C#, D, Java, JavaScript, Python, Swift, TypeScript and OpenCL C.
FrameworkBenchmarks - Source for the TechEmpower Framework Benchmarks project
Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler
Nextcloud - ☁️ Nextcloud server, a safe home for all your data
love - LÖVE is an awesome 2D game framework for Lua.
ProxiTok - Open source alternative frontend for TikTok made using PHP