hackathon-runner
tile-extruder
hackathon-runner | tile-extruder | |
---|---|---|
2 | 3 | |
1 | 297 | |
- | 0.0% | |
5.0 | 0.0 | |
over 3 years ago | over 1 year ago | |
TypeScript | TypeScript | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
hackathon-runner
tile-extruder
-
Overlapping lines from Spritesheet
Glad it helped. If you still need to automate for some reason, you can check out https://github.com/sporadic-labs/tile-extruder
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Show HN: I made my personal website a minigame using Phaser 3
I'm glad it helped. I don't know anyhthing about React, but here are some more resources I found useful on the Phaser side:
- I started out with this guide: https://medium.com/@michaelwesthadley/modular-game-worlds-in...
- The Pokemon Revolution Online discord has a channel with mapping introductions that is pretty nice.
- The Phaser 3 website has a good documentation and lots of examples, and I also found the "Notes of Phaser 3" site by RexRainbow very useful: https://rexrainbow.github.io/phaser3-rex-notes/docs/site/
- This little tile extruder will help avoid tile bleeding: https://github.com/sporadic-labs/tile-extruder
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DO Hackathon Runner game submission (DevLog #3)
tile-extruder - Tool that fixed an annoying bug with some sprites
What are some alternatives?
space-invaders-phaser-3 - Space Invaders game using Phase 3 and TypeScript 🕹
snapshot-interpolation - A Snapshot Interpolation library for Real-Time Multiplayer Games.
starter-reactjs-nestjs-mysql - Starter React.js NestJS MySQL with continuous integration and AWS deployment
phaser3-typescript - Phaser 3 and TypeScript