goldberg_emulator VS gc

Compare goldberg_emulator vs gc and see what are their differences.

gc

Branch of the spec repo scoped to discussion of GC integration in WebAssembly (by WebAssembly)
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goldberg_emulator gc
72 43
- 929
- 1.7%
- 9.3
- 5 days ago
WebAssembly
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

goldberg_emulator

Posts with mentions or reviews of goldberg_emulator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-05.
  • Archiving Steam games for fun and profit
    5 projects | news.ycombinator.com | 5 Jan 2024
    For a lot of games you can simply copy out of Steamapps/common and run the exe and it'll run like a standalone copy.

    For games that use steam features, you can drop in a steam emulator[0] to shim the API calls. I use this for when I want to run multiple versions of the base game with different mods.

    Typically this works fine as long as there's no real Drm/anticheat (which is common in multi player games but rare for single player).

    So this should allow you to clone parts of your library for your son to play (as well as consolidate your many accounts).

    [0] https://gitlab.com/Mr_Goldberg/goldberg_emulator/blob/master...

  • How to keep playing steam games offline without a steam account?
    1 project | /r/Piracy | 13 Nov 2023
    Goldberg steam emu
  • Quick tutorial for people who want to learn how to use Goldberg.
    1 project | /r/Piracy | 6 Oct 2023
    I highly recommend you go to https://gitlab.com/Mr_Goldberg/goldberg_emulator to find more information.
  • How to enable in game overlay in Goldberg emulator?
    1 project | /r/PiratedGames | 30 Aug 2023
    I tried to use Goldberg Emulator and I can't enable the overlay for it. How do I turn on the steam overlay because otherwise I won't be able to invite my friend?
  • What Happened to Dolphin on Steam?
    1 project | news.ycombinator.com | 20 Jul 2023
    What do you mean?

    Why do you think you can't find Goldberg Steam emulator on Steam/Xbox/Playstation/Switch? (https://gitlab.com/Mr_Goldberg/goldberg_emulator)

    Hint: it's used to play games without Steam DRM :)

    Do you say that Valve's been a bully for years as well for trying to block Goldberg from Steam?

    You would do the same if people made it easy to illegally distribute and use your products for free

    And Nintendo is forced to do something to protect 3rd party studios/publishers as well

  • Can I use hamachi to play pirated games with friends?
    1 project | /r/PiratedGames | 5 Jul 2023
    Any VPN will do (I used to use NeoRouter back in the day, but now I use OpenVPN to my cloud server or my home router), and you may be able to get some traction with Steam releases using Goldberg. https://gitlab.com/Mr_Goldberg/goldberg_emulator
  • My own solution to the debate between downgrade to SE or stick to AE
    3 projects | /r/skyrimmods | 1 Jun 2023
    I'm not gonna put the actual instructions for cracking here since that's already on the sites of the tools you'll be using. I will only link the tools here and the rest will be up to you. The main tools for cracking are going to be Steamless, and Goldberg emulator. These tools can be a bit tedious on their own but someone has graciously made an auto cracker that requires you to download the first 2 tools and then automates the process for you.
  • i was configurating the fitgirl repack of spiderman and... what the heck is this?
    1 project | /r/PiratedGames | 25 May 2023
    No clue, I'm using the Goldberg Steam Emulator. If you're asking what the Steam Emulator does, it allows the game to run without Steam installed, usually replaces the original steam(_api64/_api/client/client64).dll(s).
  • Cracking games I own on Steam
    1 project | /r/LinuxCrackSupport | 22 May 2023
    I have no idea about cracking games but try Goldberg Emulator. I use it for pirating DLCs but I think you can use it too. Also, its easy to use.
  • One of my favorite player interaction as a game developer...
    1 project | /r/gamedev | 2 May 2023
    Hmm. I have a question. Would this work if the game had used say... the goldberg emulator for the steam drm bypass?

gc

Posts with mentions or reviews of gc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-03.
  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    It may take some time for WasmGC to be usable by .NET. Based on the discussions the first version of WasmGC does not have a good way to handle a few .NET specific scenarios, and said scenarios are "post-post-mvp". [0]

    My concern, of course, is that there is not much incentive for those features to be added if .NET is the only platform that needs them... at that point having a form of 'include' (to where a specific GC version can just be cached and loaded by another WASM assembly) would be more useful, despite the pain it would create.

    [0] - https://github.com/WebAssembly/gc/issues/77

  • WasmGC – Compile and run GC languages such as Kotlin, Java in Chrome browser
    4 projects | news.ycombinator.com | 2 Nov 2023
    Yes, that's definitely true: a single GC will not be optimal for everything, or even possible. Atm interior pointers are not supported at all, for example, but they are on the roadmap for later:

    https://github.com/WebAssembly/gc/blob/main/proposals/gc/Pos...

    What launched now is enough WasmGC to support a big and useful set of languages (Java, Kotlin, Dart, OCaml, Scheme), but a lot more work will be required here!

  • Learn WebAssembly by writing small programs
    7 projects | news.ycombinator.com | 5 Sep 2023
    GC proposal is from 2018: https://github.com/WebAssembly/proposals/issues/16 and there’s code: https://github.com/WebAssembly/gc/blob/master/proposals/gc/O...

    Seems like an awefully long time for progress to be made, given all the possibilities it would unlock.

  • The state of modern Web development and perspectives on improvements
    5 projects | dev.to | 24 Aug 2023
    First is the size. Writing a server-side and client-side program is possible with Rust, and the resulting WASM package will be small enough. At the same time, Microsoft Blazor converts C# code to WASM, but the client delivery has to include the reduced .NET runtime, taking several megabytes for a script. The same is true for GoLang, even with an attempt to reduce the runtime delivery in TinyGo WASM. Developers want to work with their favorite languages, whether it is Java, Kotlin, Dart, C#, F#, Swift, Ruby, Python, C, C++, GoLang, or Rust. These languages produce groups of runtimes. For example, JVM and .NET have many common parts, Ruby and Python are dynamically interpreted at runtime, and all mentioned depend on automatic garbage collection. For smaller WASM packages, browser vendors can include extended runtime implementations, for example, by delivering a general garbage collector as part of WASM. Garbage collection support by WASM is currently in progress: WASM GC, .NET WASM Notes.
  • Douglas Crockford: “We should stop using JavaScript”
    6 projects | news.ycombinator.com | 12 Jun 2023
    My understanding is that the main limitation is technical. WASM doens't do GC or the host system calling conventions and cannot interact directly with object from Javascript because of this. However, this is being worked[0] on and will be solved eventually. Even without this the performance overhead of bridging to JS is low enough that WASM frameworks can beat out React.

    0: https://github.com/WebAssembly/gc/blob/main/proposals/gc/Ove...

  • Question: WasmGC and state shared with JS with Kotlin/wasm or Multiplatform?
    1 project | /r/Kotlin | 12 May 2023
    I’ve just watched a video on YouTube from Google I/O 2023 on Flutter for the web. Kevin Moore explains that Flutter can compile to Wasm, but now that GC support has been added to the standard and WasmGC is supported in Chromium and Firefox, I’m quite intrigued.
  • Will implementing garbage collection in WebAssembly speed up Blazor?
    1 project | /r/Blazor | 5 Apr 2023
    I have found the main thread about using WebAssembly GC in C#: https://github.com/WebAssembly/gc/issues/77. If I understand it correctly, it is not possible to use the current prototype version of GC in C#.
  • GC Extension for WebAssembly
    1 project | news.ycombinator.com | 11 Mar 2023
  • Blazor United - When it ships it would be the most glorious way to do web with .NET
    5 projects | /r/programming | 25 Jan 2023
    The .net team has given their notes on it, the concern is more on the memory layout from what I remember. Though it may be possible still. The runtime would likely still ship some gc code, but only a subset for cases not supported by the wasm gc itself and a few more for interfacing with the gc service, which overall should still result on smaller payloads compared to current sizes.
  • Kernel-WASM: Sandboxed kernel mode WebAssembly runtime for Linux
    4 projects | news.ycombinator.com | 20 Jan 2023
    I assume that's one of the parts of the work done at https://github.com/WebAssembly/gc - not happening any soon yet, but it'll eventually be done.

What are some alternatives?

When comparing goldberg_emulator and gc you can also consider the following projects:

nucleuscoop - An unofficial mod for Nucleus Co-Op, which is an application that starts multiple instances of a game for split-screen multiplayer gaming!

dotnet-webgl-sample - .NET + WebAssembly + WebGL = 💖

Steamless - Steamless is a DRM remover of the SteamStub variants. The goal of Steamless is to make a single solution for unpacking all Steam DRM-packed files. Steamless aims to support as many games as possible.

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

SmartSteamEmu - SSELauncher Comfy Edition 2018 By LoodBot/Syahmixp (Steam Emulator)

wasm3 - 🚀 A fast WebAssembly interpreter and the most universal WASM runtime

nemirtingas_galaxy_emu

simd - Branch of the spec repo scoped to discussion of SIMD in WebAssembly

HollowKnight.Multiplayer

Mono - Mono open source ECMA CLI, C# and .NET implementation.

shapez.io - shapez is an open source base building game on Steam inspired by factorio!

v86 - x86 PC emulator and x86-to-wasm JIT, running in the browser