git-sling
A git rebase & build queue manager (by Elastifile)
openitg
The OpenITG Project Code - an open-source rhythm dancing game based on StepMania 3.95 (by openitg)
git-sling | openitg | |
---|---|---|
1 | 1 | |
7 | 141 | |
- | - | |
1.8 | 10.0 | |
almost 3 years ago | over 3 years ago | |
Haskell | C++ | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
git-sling
Posts with mentions or reviews of git-sling.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-06.
-
And now we're discussing migrating part of the kernel to Rust
I worked in a company where a significant portion of infra was written in Haskell. Here are some publicly-available pieces: https://github.com/buildsome/buildsome (the build system) and some Git plugins: https://github.com/Elastifile/git-sling .
openitg
Posts with mentions or reviews of openitg.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-06.
-
And now we're discussing migrating part of the kernel to Rust
Thorvalds was kind of right tbh. Lets take something C++ from that era like openITG for example. (https://github.com/openitg/openitg) it's a complete mess.... especially how they glued their lua engine in (xml doc of actors which then have lua scripts inside an xml element?!!? WTF?!) yeah hell no! I used to think C++ was superior but after writing for 4 years in pure C I start to value it's simplicity. It's a lot harder to create something complicated when you don't have crap like auto-pointers and function overloading...