genshin-impact-team-randomizer VS bat

Compare genshin-impact-team-randomizer vs bat and see what are their differences.

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genshin-impact-team-randomizer bat
1 2
19 83
- -
7.9 8.8
about 1 month ago 8 days ago
TypeScript TypeScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

genshin-impact-team-randomizer

Posts with mentions or reviews of genshin-impact-team-randomizer. We have used some of these posts to build our list of alternatives and similar projects.

bat

Posts with mentions or reviews of bat. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing genshin-impact-team-randomizer and bat you can also consider the following projects:

rollercoaster-tycoon-randomizer - RollerCoaster Tycoon Randomizer mod for RCT1 and RCT2 inside of OpenRCT2

storybook-solid-js - The basic setup of storybook for solid-js

artifact-forge - Genshin Impact artifact simulator that uses the same drop rates and roll rates as the original game to provide a realistic depiction of the artifact rolling process.

vite-ssg - Static site generation for Vue 3 on Vite

made-in-solid - SolidJS Portfolio — What have people built with it?

codeimage - A tool to beautify your code screenshots. Built with SolidJS and Fastify.

kentcdodds.com - My personal website

scale8-tag-manager-and-analytics - Website analytics, JavaScript error tracking + analytics, tag manager, data ingest endpoint creation (tracking pixels). GDPR + CCPA compliant.