trivia VS asynchronous-exceptions

Compare trivia vs asynchronous-exceptions and see what are their differences.

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trivia asynchronous-exceptions
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BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

trivia

Posts with mentions or reviews of trivia. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning trivia yet.
Tracking mentions began in Dec 2020.

asynchronous-exceptions

Posts with mentions or reviews of asynchronous-exceptions. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning asynchronous-exceptions yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing trivia and asynchronous-exceptions you can also consider the following projects:

transient - A full stack, reactive architecture for general purpose programming. Algebraic and monadically composable primitives for concurrency, parallelism, event handling, transactions, multithreading, Web, and distributed computing with complete de-inversion of control (No callbacks, no blocking, pure state)

these - An either-or-both data type, with corresponding hybrid error/writer monad transformer.

retry - Retry combinators for monadic actions that may fail

tardis

apecs-stm

transient-universe - A Cloud monad based on transient for the creation of Web and reactive distributed applications that are fully composable, where Web browsers are first class nodes in the cloud

freer-simple - A friendly effect system for Haskell

motor - Type-safe effectful state machines in Haskell

newtype-generics - A typeclass and set of functions for working with newtypes.