formkiq-core
enu
formkiq-core | enu | |
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50 | 10 | |
91 | 447 | |
- | - | |
6.6 | 9.0 | |
4 days ago | 9 days ago | |
Java | Nim | |
MIT | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
formkiq-core
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A Clutter-Free Life: Going Paperless with Paperless-Ngx
We may want to get in touch with each other. We have an Open Core document management platform that runs in AWS; I'm not sure about your roadmap, but there may be something there that's of use: https://github.com/formkiq/formkiq-core
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It seems like almost everyone here is working on a SaaS for other SaaS bootstrappers —- is anyone building a product for a vertical outside of email/marketing/forms/dev tools/productivity?
We are in the weird position of building something (a document management platform) that can be for SaaS bootstrappers (especially our free version), but our main marketing and sales efforts are for larger orgs, whether for SaaS or internal use.
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Anyone using AI for enterprise content management?
We have a free offering, FormKiQ Core (https://github.com/formkiq/formkiq-core) that will also include this AI classification, so it's possible to use that as a foundation for creating a custom ECM system.
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[D] Is there any way to filter searches by metadata over current vector DBs like Pinecone?
I think that makes sense to me (biased as I am). I wonder if Milvus (mentioned in another comment) can handle some of this, or if a dedicated EDMS is required. We have created an Open Core EDMS that could provide the document management functionality running using AWS: https://github.com/formkiq/formkiq-core
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Does anyone have ideas on how to reach out to other startups to pitch our startup program?
Our product is FormKiQ, and while our free version, FormKiQ Core, handles all of the standard functionality, we want to get our enterprise modules out there for startups that could use them.
- Show HN: Build your perfect document management system using Open Core software
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Document Management with REST API and User Permissions
If you are okay with hosting in your own cloud, you can try FormKiQ Core: https://github.com/formkiq/formkiq-core
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Email filing & automation methods & systems
I'm definitely curious as to what software is available in this space. Our company, FormKiQ, is wading into this AI processing of emails into matters right now, and I don't know that I've personally seen anything with the flexibility you need on the market. We may be too robust for what you need, but I'm always looking out to see if there is a simpler solution we can provide if enough people have the same problem.
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Can anybody recommend a document management system?
If hosted in-house can be swapped out by an AWS account your organization owns and controls, you can try FormKiQ Core: https://github.com/formkiq/formkiq-core. It covers all of the expected standard functionality of a document management system, with an emphasis on flexibility and integration.
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Building SaaS for document management for smb and corporates
But if you decide to create such a system, you may want to evaluate if our Open Core document management platform might save you time on your MVP: https://github.com/formkiq/formkiq-core
enu
- Enu – 3D live coding, implemented in Nim
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Ask HN: What have you created that deserves a second chance on HN?
https://github.com/dsrw/enu - Enu is a 3d live programming environment for experimenting, making games, and learning to code. Kind of a Logo meets Minecraft type thing. It's written in Nim (using the Godot game engine), and also uses interpreted Nim for the in-world scripting.
I use it to teach kids to code. The released version is pretty rough and probably not fit for general consumption, but the next release (coming next month... I hope) is quite a lot better.
https://youtu.be/9e9sLsmsu_o is a demo making a simple survival game, and https://youtu.be/upg77dMBGDE is a now very outdated demo building towers and other simple structures. Thanks!
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Inky: Isolation. A 90 minute game built with Enu, Nim and Godot
In this video I put together a simple 3D survival game staring Inky, the blue ghost from Pac-Man, using the just released Enu 0.1.99.
- Enu 0.1.99
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Nim: Curated Packages
Less of a global sales pitch for Nim (I'm a shoo-in from Pascal), but I found this today and thought it was neat:
"Enu lets you build and explore worlds using a familiar block-building interface and a Logo inspired API."
https://www.youtube.com/watch?v=ECJsq7BeZ8w
https://github.com/dsrw/enu
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Stop waiting
I work on Enu and am invested pretty heavily into Godot + Nim. I’m hoping someone else beats me to it, but I’m going to create a Godot 4 binding if no one else does. I’ll probably start 6 or so months after 4.0 releases. Assuming I don’t get hit by a bus or something, there will be a migration path eventually.
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Nim Version 1.6.6 Released
Nothing here is untrue, but from my perspective it's overstated. I don't use discord, but I visit the forum daily, follow most of the RFCs, and spend a lot of time coding in Nim (https://github.com/dsrw/enu). I really like Nim, mostly like its community, and think many more people should be using it.
I'm sure fusion could have been handled better, and for 2021 the roadmap was a bit hazy, but I can't think of any other big missteps. Araq, dom, PMunch, and other senior folks are in the forms helping people and answering questions every day, and my interactions with all of them has been very positive. The big post 1.0 feature was arc/orc, and that was very well communicated. Bugs are being fixed, useful new features are being added, and future plans are being discussed in the open.
And Nim itself is great. The "if it compiles, it works" factor is high, yet I almost never feel like the compiler is fighting me. Simple things are simple (I'm teaching it to a group of 12 year olds), it's incredibly flexible, it's fast, and it's suitable for almost any sort of problem. There's nothing else like it, and I expect I'd continue using it for at least a decade even if it switched into maintenance mode tomorrow. I think it will take at least that long for something better to come along.
- A Logo-like DSL for Godot, implemented in Nim language
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Show HN: Real-time multiplayer games with cubes. Early feedback on dev docs?
This is cool. I'm working on something similar called enu (https://github.com/dsrw/enu), but I think you're further along than I am.
A few suggestions that may or may not be helpful:
- Blocky "game fonts" are hard to read. They're fine for games, but for editing code I want a normal monospace font rendered at a normal DPI.
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I think Nim community should focus more on Godot engine.
I also thought godot + nim would be great together. So mid year, I just got started. I hacked together this https://github.com/geekrelief/gdnim which allows for gdnative library hot reloading, the first of its kind for gdnative. I was inspired by https://github.com/dsrw/enu which uses nimscript.
What are some alternatives?
ultra-weather - UltraWeather gives user-friendly, actionable weather forecasts.
colyseus - âš” Multiplayer Framework for Node.js
paperless-ngx - A community-supported supercharged version of paperless: scan, index and archive all your physical documents
godot-nim - Nim bindings for Godot Engine
serverless-ghost - Ghost ported to (mostly) serverless on AWS
nimskull - An in development statically typed systems programming language; with sustainability at its core. We, the community of users, maintain it.
Jekyll - :globe_with_meridians: Jekyll is a blog-aware static site generator in Ruby
DPDK-WiFi - DPDK version with support for ath10k-based wireless NICs
Mayan EDMS - Free Open Source Document Management System (mirror, no pull request or issues)
godot_voxel - Voxel module for Godot Engine
webiny-js - Open-source serverless enterprise CMS. Includes a headless CMS, page builder, form builder, and file manager. Easy to customize and expand. Deploys to AWS.
aglet - A safe, high-level, optimized OpenGL wrapper and context manager.