foal-ts-monorepo
Bumble
foal-ts-monorepo | Bumble | |
---|---|---|
1 | 2 | |
0 | 4 | |
- | - | |
10.0 | 0.0 | |
almost 3 years ago | about 6 years ago | |
TypeScript | JavaScript | |
- | MIT License |
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foal-ts-monorepo
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Why Would Anyone Need JavaScript Generator Functions?
What's weird is that I still firmly believe that sagas is one of the sanest ways of organizing an application. I built a sort of boilerplate project that shows how I use it[1] but the TL;DR is that I can wrap all of my functionality into nice little sagas and manage the state very easily with lenses. Handling data fetching isn't too complicated either [2] but I'm also not doing any sort of fancy caching in this example.
[1]: https://github.com/MCluck90/foal-ts-monorepo/blob/main/app/c...
Bumble
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Why Would Anyone Need JavaScript Generator Functions?
I use generator coroutines pretty extensively in my game framework. It makes for some clean cooperative code that’s fun to write.
https://github.com/jbluepolarbear/Bumble
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Show HN: ConclureJS: a tiny generator runner. Promises can now be deprecated
A few years age I made a similar coroutine system for my tiny JavaScript game framework Bubble: https://github.com/jbluepolarbear/Bumble
BumbleCoroutines - it makes writing games fun.
Here’s a game I made that uses Bumble and it’s coroutine system:
What are some alternatives?
transfermyti.me - Web-based tool for transferring data between time tracking tools.
trealla-js - Trealla Prolog for the web
testkube-dashboard - Dashboard for viewing real-time TestKube results
async-generator - Async generator module.
Bumble-Asteroids - An asteroids like game built with the Bumble framework and using Entity Component System
conclure - ConclureJS
redux-saga - An alternative side effect model for Redux apps
notion-sdk-js - Official Notion JavaScript Client
proposal-bind-operator - This-Binding Syntax for ECMAScript