fidget
sciter
fidget | sciter | |
---|---|---|
6 | 85 | |
757 | 2,560 | |
- | -0.1% | |
0.0 | 0.0 | |
about 1 month ago | about 1 year ago | |
Nim | C++ | |
MIT License | - |
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fidget
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So you want to write a GUI framework (2021)
For me it was the text issues that dulled my desire to keep working it. I was updating a Nim based immediate mode GUI called Fidget (https://github.com/treeform/fidget) and fixed a number of issues. It was fun getting 9-patch rectangles with corners working, etc.
I even implemented a fair subset of CSS grid:
parseGridTemplateRows gt, ["row1-start"] 25'pp \
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Making Figma better for developers with Dev Mode
From the Nim programming language commnity, this project is this feature: https://github.com/treeform/fidget
- Fidget ā Figma based UI library for Nim, with HTML and OpenGL back ends
- Fidget ā A UI library for Nim based on minimal primitives found in Figma
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Opinion: for web design, we need to move on from HTML
Here is one project Iām keeping an eye on: https://github.com/treeform/fidget
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Figmachine (Figma to React) ā Convert Figma designs to React code
I'm wondering why these figma to code frameworks don't just use figma primitives to draw the UI itself. The best example I've seen of this is Fidget, where all the UI primitives are exactly the same as in Figma. https://github.com/treeform/fidget
sciter
- Show HN: Open Source TailwindCSS UI Components
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Show HN: Dropflow, a CSS layout engine for node or <canvas>
> wondering if css and svg could be used as abstraction over graphics and UI libraries
There's another project called Sciter that uses CSS to target native graphics libraries: https://sciter.com
> I wonder how hard it was to implement css. I've heard it can be pretty complex.
It was hard, but the biggest barrier is the obscurity of the knowledge.
Text layout is the hardest, because working with glyphs and iterating them in reverse for RTL is brain-breaking. And line wrapping gets really complicated. It's also the most obscure because nobody has written down everything you need to know in one place. After I finished block layout early on, I had to stop for a couple of years (only working a few hours a week though) and learn all of the ins, outs, dos, and don'ts around shaping and itemizing text. A lot of that I learned by reading Pango's [1] source code, and a lot I pieced together from Google searches.
But other than that, the W3C specifications cover almost everything. The CSS2 standard [2] is one of the most beautiful things I've ever read. It's internally consistent, concise, and obviously the result of years of deliberation, trial and error. (CSS3 is great, but CSS2 is the bedrock for everything).
[1] https://gitlab.gnome.org/GNOME/pango/
- Ask HN: Fastest cross-platform GUI stack/strategy
- Bringing Back Horizontal Rules in HTML Select Elements
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Immediate Mode GUI Programming
otherwise, if we have only retained mode as in browsers, we will need to modify the DOM heavily and create temporary elements for handles.
[1] https://sciter.com
- This year in Servo: over 1000 pull requests and beyond
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Rusty revenant Servo returns to render once more
I've still never used it but I've long been curious about Sciter:
https://sciter.com
- Ode to the M1
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So you want to write a GUI framework (2021)
These bullet points are exactly what I did in Sciter (https://sciter.com)
- Windowing
-- Tabs
-- Menus
-- Painting
-- Animation
-- Text
-The compositor
-Handling input
-- Pointer input
-- Keyboard input
- Accessibility
- Internationalization and localization
- Cross-platform APIs
- The web view
- Native look and feel
On top of that DOM and CSS implementations to achieve declarative UI. And JS as a languuage behind UI - declarative in some sense way of defining UI behavior.
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Servo, the parallel browser engine written in Rust
I'm not sure if it can support all the libraries but yes it can be used to make desktop apps. Theres also Sciter.
https://sciter.com/
What are some alternatives?
Yue - A library for creating native cross-platform GUI apps
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
cssgrid - Pure Nim CSS Grid layout engine
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
serenity - The Serenity Operating System š
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
penpot - Penpot: The open-source design tool for design and code collaboration
flexboard - React component library for re-sizable sidebars
RmlUi - RmlUi - The HTML/CSS User Interface library evolved
NanoGUI - Minimalistic GUI library for OpenGL
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Wails - Create beautiful applications using Go