ficsit-felix
A save file visualizer for the game Satisfactory (by ficsit-felix)
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ficsit-felix | ficsit-db | |
---|---|---|
2 | 3 | |
34 | 5 | |
- | - | |
6.7 | 9.0 | |
about 2 years ago | 23 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ficsit-felix
Posts with mentions or reviews of ficsit-felix.
We have used some of these posts to build our list of alternatives
and similar projects.
- Felix has released a Desktop version of his 3D Factory viewer.
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Finally finished my plutonium refinement. 30 reactors on uranium. 20 on plutonium with its waste being carried off to be stored in enough containers for another 1000 hours of play.
I do some coding, amateur level, I know objects. In normal programming terms, an object is any structure you create to hold data. Items on conveyors are pretty obviously a List -- that's very visible from the save file inspector someone made. Lists are a simple type of object.
ficsit-db
Posts with mentions or reviews of ficsit-db.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-27.
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Can someone double-check my math for calculating nuclear clockspeed settings?
One way of checking Clock Speed on any Building / Machine is to use FICSIT DB by u/emingbt. See their recent Reddit Post.
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how do you lot plan your factories ive been using pen on paper but its getting a bit hard to keep track in what ive done
FICSIT Database - Made by u/emingbt and still a WiP but includes Building / Machine Overclocking / Under-Clocking which is helpful in determining Production Goals when using a particular Default or Alternate Recipe. See Related Reddit Post.
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I have updated Ficsit DB!
Maybe in future but right now, no because project is Open Source! 😄I'm not using a database to store game data, it is in the project. You can find it in the repository. Also I have used an open source library while parsing the Docs.json (game data file that you can find inside the file location of the game)
What are some alternatives?
When comparing ficsit-felix and ficsit-db you can also consider the following projects:
satisfactory-json - Convert Satisfactory save files to JSON and back
satisfactory-docs-parser - NPM package for parsing Satisfactory's Docs.json
Docker-Satisfactory - Satisfactory server using LinuxGSM script in Docker
satisfactory-server-aws - Automated Satisfactory Dedicated Server management on AWS
SatisfactoryRecipeOptimizer - Satisfactory Recipe Optimizer