faustgen-supercollider
Camomile
faustgen-supercollider | Camomile | |
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1 | 14 | |
29 | 879 | |
- | - | |
2.7 | 3.5 | |
about 2 years ago | 3 months ago | |
CMake | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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faustgen-supercollider
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Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
> In Glicol, you can use different node directly as UGens and you can also define your own `meta` node in real-time,
That's cool!
FWIW, Mads has been working on a Faust UGen that can compile Faust code on the fly: https://github.com/madskjeldgaard/faustgen-supercollider
Also, there is an open-source implementation of Reaper's JSFX language: https://github.com/asb2m10/jsusfx. The Repo already contains Max and Pd objects. I have been thinking of contributing a SuperCollider UGen, but there are so many other things on my list :-)
Camomile
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Another GUI question, how do you fully custom GUI?
Camomile is (still) the only thing that will do what you want. https://github.com/pierreguillot/Camomile
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Pure Data as a plugin, with a new GUI
I think the first project of this kind was pdvst~ (https://github.com/jyg/PdVst). A more recent effort is Camomile (https://github.com/pierreguillot/Camomile).
PlugData seems to be much more extensive and flexible, though!
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Pure Data: an open source visual language for multimedia
You can compile to vst with camomile as well, I wanted to mention.
https://github.com/pierreguillot/Camomile
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Can you turn a Pure Data project to a VST??
You want Camomile: https://github.com/pierreguillot/Camomile
- Show HN: Glicol(Graph-Oriented Live Coding Language) and DSP Lib Written in Rust
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How to read Pure Data patches to be able to recreate them on VST synths
I have a different suggestion
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continuous order polygonal waveform synthesis
you should definitely check Camomile by Pierre Guillot, i managed to run relatively complex patches as audio plugins through it on several DAWs just fine, with midi mapping and preset saving capabilities, however when running my synths as instrument plugins i found a couple of inconsistencies that made them kind of unreliable... i hope it gets better with future updates, if i ever get good at c++ i'd like to help with its development because it truly is an amazing work
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How difficult is it to code a VST Plug-in?
There is a project called camomile where you can run a Pd patch as a VST with built in support for building a GUI within the patch and integration with basic DAW stuff like BPM sync.
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A few questions about music production on linux
Camomile - fairly easy way to get Pure Data patches in plugin form; incredible rabbit hole to potentially fall down if you want total control
- DIY Audiomulch-ish? (general chatty question)
What are some alternatives?
pure-data - Pure Data - tracking Miller's SourceForge git repository (also used by libpd)
FlexASIO - A flexible universal ASIO driver that uses the PortAudio sound I/O library. Supports WASAPI (shared and exclusive), KS, DirectSound and MME.
egui_baseview_test_vst2 - Barebones egui_baseview vst2 plugin with basic parameter control
plugdata - Pure Data as a plugin, with a new GUI
ixilang - A live coding language. An extension to SuperCollider, currently Cocoa only.
yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux
ddwChucklib-livecode - A live-coding interface for chucklib objects
sfizz - SFZ parser and synth c++ library, providing a JACK standalone client
fluidsynth - Software synthesizer based on the SoundFont 2 specifications
vital - Spectral warping wavetable synth
matrixmixer.lv2 - NxM Matrix Mixer LV2 Plugin
spectralizer - Audio visualizer plugin for obs-studio