factorio_dissector
Factorio dissector for Wireshark (by Hornwitser)
FactorioScenarioMultiplayerSpawn
A custom scenario for Factorio which provides each player a unique starting spawn point in a multiplayer game. (by Oarcinae)
factorio_dissector | FactorioScenarioMultiplayerSpawn | |
---|---|---|
1 | 4 | |
26 | 50 | |
- | - | |
3.5 | 2.2 | |
5 months ago | 9 months ago | |
Lua | Lua | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
factorio_dissector
Posts with mentions or reviews of factorio_dissector.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Could Not Establish Network Communication with Server
I have captured the logs using a dissector written by hornwitzer: https://github.com/Hornwitser/factorio_dissector but I haven't had the time to really dive into the logs to find out what is actually going on.
FactorioScenarioMultiplayerSpawn
Posts with mentions or reviews of FactorioScenarioMultiplayerSpawn.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-07.
- Does anybody know how we can setup a multiplayer server with factions spawning separately?
-
[Hobby] Looking for artist for small low poly space game
I haven't released any other games before (except for 1 game jam) but I have quite a bit of professional programming and hobby game development experience. I made a semi popular custom scenario for Factorio which I have maintained for 6 years: FactorioScenarioMultiplayerSpawn
- Multiplayer spawns?
What are some alternatives?
When comparing factorio_dissector and FactorioScenarioMultiplayerSpawn you can also consider the following projects:
factorio-replay-timelapse - Make timelapses from Factorio replay saves!
factorio-useful_book - [Factorio mod] Store and use any script in Lua/Candran/Teal/MoonScript or create custom commands. Admins can share access to an executable code to players.
Logistic-Train-Network - Factorio mod adding logistic network for trains.
Starbound-WEdit - WEdit is a tech mod that allows you to edit the world around you on a larger scale through various functions and features not present in the game.
RedMew - The RedMew scenario code for Factorio.
UntitledGuiGuide - A Factorio GUI tutorial
factorio-movie-maker - Fork of the original factorio-movie-maker, updated to version 1.1.57
factorio_dissector vs factorio-replay-timelapse
FactorioScenarioMultiplayerSpawn vs factorio-useful_book
factorio_dissector vs Logistic-Train-Network
FactorioScenarioMultiplayerSpawn vs Starbound-WEdit
factorio_dissector vs RedMew
FactorioScenarioMultiplayerSpawn vs RedMew
factorio_dissector vs UntitledGuiGuide
FactorioScenarioMultiplayerSpawn vs factorio-movie-maker