factorio-logiNetChannels
Factorio mod - Logistic Network Channels (by ceresward)
mods
Angelsmods Repository (by Arch666Angel)
factorio-logiNetChannels | mods | |
---|---|---|
1 | 9 | |
6 | 77 | |
- | - | |
0.0 | 8.6 | |
4 months ago | 10 days ago | |
Lua | Lua | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
factorio-logiNetChannels
Posts with mentions or reviews of factorio-logiNetChannels.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Can you think of any thing wrong with factrio?
I just googled this real quick and stumbled upon this fancy little mod here: Logistic Network Channels
mods
Posts with mentions or reviews of mods.
We have used some of these posts to build our list of alternatives
and similar projects.
- Power from Nothing!
-
Bob's and Angel's ore sorting
they have actually made some significant changes to the ore sorting chains about a year ago: https://github.com/Arch666Angel/mods/issues/571
- Optimized Biome Planner science pack automation.
- Efficiency modules in electric boilers
- Is the Lead Coil II recipe supposed to be unlocked in Advanced Lead Smelting 3?
- Playing an Angel Bobs game and noticed about 9 hours in that I am unable to research Nickel Processing, is this a mod conflict?
- My Simultaneously Over-Engineered and Poorly Though-Out Early Angel's Components Base
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Stuck with level 3 modules research in Bob&Angels, any ideas?
Thank you! I've found the fix here https://github.com/Arch666Angel/mods/commit/06a7f1313a3a1b78154188bfe213c360133d4740 and applied manually.
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Missing, hidden item in Angel's + Bob
Looking through the Angels Smelting [source code](https://github.com/Arch666Angel/mods/blob/21593d71acaa4b9bb6411d047fb0a3ca65f91f77/angelssmelting/prototypes/override/smelting-override-chrome.lua) they did some work in December to disable molten chrome if some conditions were true.
What are some alternatives?
When comparing factorio-logiNetChannels and mods you can also consider the following projects:
SeaBlock - Factorio mod pack Sea Block
Logistic-Train-Network - Factorio mod adding logistic network for trains.
FactoryPlanner - A mod for Factorio. Allows you to plan out your production in detail.
factorio-example-mod - Lightweight modular example mod with various features and compatibilities